Minecraft Bedrock Latest Patch Notes
The Minecraft Preview and Beta versions provide players with early access to upcoming features and updates, allowing them to test and provide feedback on these work-in-progress versions. It’s important to note that these versions might be unstable and may not reflect the final quality of the game. Players can participate in these previews on various platforms such as Xbox, Windows 10/11, iOS devices, and Android.
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In the Minecraft Preview, players can expect a glimpse of new content and improvements that are being developed. This can include bug fixes, gameplay tweaks, and enhancements to various aspects of the game. The Beta version, available on Android devices through Google Play, offers players a chance to try out upcoming features and changes before they are officially released.
You are watching: Minecraft Bedrock Beta 1.20.30.22 Patch Notes
To join or leave the Beta program, players can follow instructions provided by Mojang Studios. These steps usually involve enrolling in the Beta through specific links or settings on their respective platforms. Participants are encouraged to provide feedback, report any bugs they encounter, and offer suggestions for improvement.
As players engage with the Preview and Beta versions, they contribute to the game’s development process by helping identify issues and sharing insights that can lead to a more polished and refined final release. It’s a way for the Minecraft community to actively contribute to the ongoing evolution of the game they love.
Minecraft Bedrock Beta 1.20.30.22 Patch Notes
Information on the Minecraft Preview and Beta:
- These work-in-progress versions can be unstable and may not be representative of final version quality
- Minecraft Preview is available on Xbox, Windows 10/11, and iOS devices. More information can be found at aka.ms/PreviewFAQ
- The beta is available on Android (Google Play). To join or leave the beta, see aka.ms/JoinMCBeta for detailed instructions.
We have some more fixes and tweaks ready for you in this week’s Minecraft Preview. Please report and upvote any bugs you encounter at bugs.mojang.com, and enjoy the update!
Update on 1.20.20
Thank you to all who participated in the 1.20.20.xx Minecraft Preview and Betas! We have a lot of exciting fixes and features prepared, but aren’t quite ready to release these to everyone just yet. So, we are continuing with the 1.20.30.xx Preview and Betas, and when we are ready we’ll have a combined update that is slightly larger than usual. If you want to read more about what is lined up you can read through all of the recent changelogs here. Thank you for your patience!
Features and Bug Fixes
Updated Play Screen
- The Play screen is being updated with improved navigation, responsive worlds components, and a new look and feel.
- The Friends tab and Realms tab are now separated, for clearer feature separation
- The Create New World flow and Create From Template flow are also separated for a clearer path into the game
- The work on the Play screen is still in progress since a couple of features are missing
Blocks
- Calibrated Sculk Sensor’s amethyst crystal now lights up alongside the rest of the block during its active phase
- Hanging Signs placed with commands now have the proper hitbox
- “stained_hardened_clay” block is now split into unique instances, namely “white_terracotta”, “orange_terracotta”, “magenta_terracotta”, “light_blue_terracotta”, “yellow_terracotta”, “lime_terracotta”, “pink_terracotta”, “gray_terracotta”, “light_gray_terracotta”, “cyan_terracotta”, “purple_terracotta”, “blue_terracotta”, “brown_terracotta”, “green_terracotta”, “red_terracotta”, and “black_terracotta”
- Commands will still work with “stained_hardened_clay”, but “stained_hardened_clay” won’t be suggested in the command prompt, rather the new names will
- Third person camera no longer phases through the lower part of Composter
Stability and Performance
- Fixed a Bedrock Dedicated Servers memory leak while loading chunks
User Interface
- Fixed ZL/ZR icons for Joy-Con and Switch Pro controller on Android
- Caret can be re-positioned in textfield by taps or mouse clicks
- The “Pause menu” has been renamed to “Game menu” in the user interface
- Fixed layering issue causing the underground vignette effect to draw on top of all other HUD elements
Text-To-Speech
- Text-to-speech narrator will now read out the instruction text as well as the confirm button in the Safe Area menu
Commands
- Blocks that had an alias prior to being flattened can now be properly referenced in commands
Game rules
- Changed “recipes unlock” game rule to be enabled by default. This means that recipe unlocking will be enabled by default when creating a new world but it can still be toggled off in the Advanced Settings. Existing worlds are not affected by this change.
Gameplay
- Crossbow loses durability when shooting, not when drawn
Technical Updates
Editor
The Editor and its corresponding API are in early development, and available for keyboard/mouse on Windows PC Bedrock Preview builds. Tag us on social channels withed #BedrockEditor.
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Learn how to use the Editor, join the GitHub Discussion discussion forum to engage with the team, and get started building extensions via the starter
Fixes this week:
- Minor updates to the Reload button to Tool mode for reloading scripts and refreshing the UI
- IPropertyPane
- Added property collapsed to check if the pane is expanded or collapsed
- Added functions collapse and expand to control collapsed state
Items
- Released the “minecraft:food” item component out of experimental in json formats 1.20.30 and higher
- Added “minecraft:interact_button” item component to enable and set text on the interact button in json formats 1.20.30 and above
Experimental Technical Features
API
- Fixed issue where prototype properties are not possible to redefine using defineProperty (MCPE-174073)
- ItemStack
- Added getCanPlaceOn() and getCanDestroy()
- Added upper maximum limit of 255 to amount property – will throw if exceeds
- Entity
- Added function getProperty(identifier: string): boolean | number | string | undefined- Gets an Entity Property
- Added function setProperty(identifier: string, value: boolean | number | string): void- Sets an Entity Property during the next tick
- Added function resetProperty(identifier: string): boolean | number | string;- Resets an Entity Property to its default value during the next tick and returns the default value
- beforeEvents
- Added event/property removeEvent
- afterEvents
- Renamed event/property removedEvent to removeEvent
- Class EntityRemovedAfterEvent
- Renamed field removedEntity to removedEntityId: removedEntityId: string
- Added field typeId: string
- Added class EntityRemovedBeforeEvent
- Added field removedEntity: Entity
- Moved EquipmentSlot to 5.0 and changed enum values to uppercase
- Moved EntityEquippableComponent to 5.0
- Scoreboard
- setObjectiveAtDisplaySlot return type now correctly set to ScoreboardObjective or undefined
- ScoreboardIdentity
- getEntity return type now correctly set to Entity or undefined
- setWeather API can now take an optional duration parameter to set the weather duration
- Added read-only property heightRange: NumberRange- Gets min/max dimension height limits.
- Adding Player.isSleeping and Player.isEmoting
Graphical
- Fixed lighting of items in hand in the Deferred Technical Preview
- Optimization and fixes for point light contributions
TRENDING
Minecraft Game
Minecraft, a groundbreaking sandbox game developed by Mojang Studios, has captivated millions of players worldwide since its inception in 2011. Created by Markus “Notch” Persson using the Java programming language, the game underwent a journey from private testing versions to its public debut in May 2009. Its official release came in November 2011, with Jens “Jeb” Bergensten taking the reins from Notch in development.
With a staggering record of over 238 million copies sold and nearly 140 million monthly active players as of 2021, Minecraft stands as the best-selling video game in history. Its immense popularity has led to adaptations across various platforms, making it a cultural phenomenon.
Minecraft offers a unique experience, allowing players to delve into a procedurally generated, three-dimensional world teeming with endless terrain. Players gather raw materials, craft tools, and construct an array of structures, from simple abodes to intricate machines and earthworks. The game features different modes catering to diverse playstyles. Survival mode challenges players to collect resources for construction and health management, while creative mode grants unlimited resources and flight, fostering boundless creativity.
The thriving Minecraft community contributes to its allure, offering a wealth of user-generated content such as mods, servers, skins, texture packs, and custom maps that expand gameplay possibilities. Its versatile mechanics have made it a platform for innovation and imagination.
The game’s acclaim spans awards and recognition as one of the greatest video games ever conceived. Its impact extends beyond gameplay, with social media, parodies, adaptations, and merchandise playing pivotal roles in its widespread popularity. Educational institutions have harnessed Minecraft’s potential to teach subjects like chemistry, computer-aided design, and computer science.
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In 2014, Microsoft acquired Mojang and the Minecraft intellectual property for a staggering US$2.5 billion, signifying its cultural significance and commercial success. Spin-offs like Minecraft: Story Mode, Minecraft Earth, Minecraft Dungeons, and the recent Minecraft Legends have further expanded the franchise’s influence and legacy, ensuring that Minecraft’s impact on gaming and culture remains enduring and ever-evolving.
Minecraft Gameplay
Minecraft offers players an expansive and open-ended 3D sandbox environment, granting them unparalleled freedom to shape their gaming experience. The absence of mandatory goals allows for diverse playstyles and creative expression, making it a hallmark of the sandbox genre. Within this virtual world, players embark on an adventure of exploration, resource gathering, crafting, and construction.
At its core, Minecraft centers around the concept of “blocks,” which represent various materials and make up the game’s universe. These blocks include dirt, stone, ores, tree trunks, water, and lava. Players interact with these blocks by picking them up and placing them to construct structures, tools, and items essential for their survival and creative endeavors.
The gameplay occurs in both first-person and optional third-person perspectives. The game world is procedurally generated and comprises a vast, virtually infinite terrain teeming with different biomes, such as deserts, jungles, and snowy landscapes. The world’s horizontal plane is seemingly boundless, thanks to an ingenious system of dividing the landscape into 16 by 16 sections called “chunks,” which load as players venture nearby.
Minecraft offers a variety of game modes, including Survival Mode and Creative Mode. In Survival Mode, players must gather resources to build structures and maintain their health, while also fending off hostile mobs that emerge at night or in dark areas. Creative Mode provides unlimited resources and flight, enabling players to focus solely on unleashing their imagination and crafting intricate designs.
The game introduces the concept of “advancements,” akin to achievements, which players can pursue as they navigate the vast terrain. Additionally, Minecraft features an in-game time system, with a day-night cycle lasting 20 real-time minutes, adding a dynamic element to the gameplay.
Monsters and creatures inhabit the world, ranging from passive animals like cows and pigs, which players can hunt for sustenance and crafting materials, to hostile entities like zombies, skeletons, and spiders. Players engage with these creatures, encountering unique challenges and opportunities.
Minecraft’s depth extends beyond its gameplay mechanics, as the game thrives on user-generated content, community collaboration, and innovation. The intricate systems of redstone allow for the creation of complex mechanical devices, electrical circuits, and logic gates. The boundless creativity and opportunities for exploration have led to the game’s enduring appeal and its widespread acclaim as one of the greatest and most influential video games of all time.
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