Total War: Warhammer 3 Patch Notes For Hotfix 4.0.4

Total War: Warhammer 3 Patch 4.0.4 Patch Notes

  • Fixed an issue where Wood Elves did not have unique outposts in famous capitals such as Altdorf and Drakenhof Castle (unique outposts were also added in Weijin and Zal-Nagrund).
  • Fixed an issue where Nakai’s long-term victory reward (increased hero recruitment level) was not functioning properly for his faction.
  • Fixed an issue where the AI ​​was unable to assign tasks to units during the deployment phase when defending settlements. This is because the unit’s strength is significantly lower than its maximum, causing the game to soft-lock.
  • Belegar’s unique grudge for recapturing the Eight Peaks of Kharak now gives the reward it did in the original version (oath fulfilled).
  • Fixed an issue where Gotrek and Felix would receive magic items multiple times when first spawning.
  • Fixed an issue where Chaos Dwarf-occupied Imperial Fortress building versions would not display correctly in the building browser, along with the amount of corruption they spread per level.
  • Fixed an issue where the Teleport button in the Ultimate Solution tooltip/popup would not appear inactive when teleporting was not possible. It also now correctly displays the cost of teleportation in the tooltip.
  • Fixed an issue where the Speed ​​and Malice abilities were not working on Doom Knights of Tzeentch units.

Total War: Warhammer 3

Total War: Warhammer III is a video game. It is produced by Creative Assembly and published by Sega. The game is part of the Total War series, set in the fantasy world of Warhammer and created by Games Workshop. The game was announced on February 3, 2021, and released on February 17, 2022. People who reviewed it loved it, and it was nominated for the 19th British Academy Games Awards.

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“Total War: Warhammer 3” gameplay

“Total War: Warhammer III” follows the game style of the previous version, blending turn-based strategy and real-time tactics, which is a typical feature of the “Total War” series.

In campaign mode, players control armies and characters on the map while managing settlements in a turn-based manner. They establish diplomatic relations and fight with AI-controlled factions. When armies clash, the battle unfolds in real time. The game offers a custom battle mode that enables players to design personalized real-time battles, including participating in online multiplayer battles. Players who own races from previous games can access the same multiplayer races in Total War: Warhammer III. It introduces a combined world map called “Immortal Empires”, similar to the “Mortal Empires” campaign in Total War: Warhammer II, providing a vast gaming experience.

Races in the game include the Great Chinese civilization, inspired by the Chinese Empire, and the Kislev civilization, which reflects medieval Russia. Additionally, there are five Chaos factions, each worshiping a Chaos God (Khorne, Tzeentch, Nurgle, and Slaanesh), as well as Chaos Daemons led by customizable Daemon Princes. Another race, the Ogre Kingdom, is available to early adopters.

The main campaign storyline spans from the mysterious lands of the East to the demon-infested Realms of Chaos, considered the origin of all magic in the Warhammer Fantasy world. This issue’s campaign map is significantly larger, approximately “twice the size” of the Eye of the Vortex campaign map in Total War: Warhammer II, providing a wider, more immersive gaming experience.

Total War: Warhammer 3 Overview

Developer

creative assembly

Publisher

SEGA

director

Ian Roxburgh

series

Total War

platform

Linux, macOS, Windows

release

February 17, 2022

school

Turn-based strategy, real-time tactics

model

Single player, multiplayer

Total War: Warhammer 3 plot

In the cold kingdom of Kislev, the land where Ursun maintains balance, the roar of the Bear God ushered in summer, and seven years of silence brought endless winter. Yuri and Grik Barkov were entrusted by Tsar Katalin to embark on a dangerous journey north to find the missing god. Through prayer, Yuri heard Wusun’s voice and led their expedition into the Chaos Wasteland. However, Yuri’s desire to reach Ursun’s prison drove him to become ruthless and corrupted by Chaos. He provided a bridge of skulls to reach Howling Castle, and even killed his own brother, Grik. As the story unfolds, various factions seek Ursun’s power and influence to shape the world and the fate of the imprisoned god. The story takes unexpected turns, depending on the choices and actions of the factions involved, ultimately affecting the fate of Ursun and the world itself.

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