Pokémon Trading Card Game
The Pokémon Trading Card Game (commonly known as PTCG or Pokémon TCG) is a popular trading card game created by Creatures Inc. and inspired by the Pokémon series. It originated in Japan and was originally released by Media Factory in October 1996. In the United States, it debuted under the title Wizards of the Coast. However, in June 2003, publishing duties were transferred from Wizards of the Coast to The Pokémon Company, with oversight by Nintendo.
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As of March 2023, the game has achieved great success, with global card sales exceeding 52.9 billion.
You are watching: Pokemon Trading Card Game, Walkthrough, Guide, Gameplay
Pokemon Trading Card Game Walkthrough
Section 1: Introduction
This is a walkthrough for the Pokémon Trading Card Game.
introduce
- Turn on your Game Boy. After a brief introduction, press any button on the title screen to enter the main menu.
- Click “New Game”. Please note that starting a new game will delete existing save files if they exist.
- Please enter your name within the 6 character limit. If you have a longer name, come up with a nickname. Press the “End” button when finished.
- You will be introduced as a Pokémon card collector interested in rare Legendary Pokémon cards. You learn that the Master is looking for a successor and visit card researcher Dr. Mason.
- You’ll be taken to Mason’s lab to learn how to play the trading card game. Get practice cards and face Dr. Mason’s assistant Sam to learn the game mechanics.
- your first duel
Players are dealt 7 cards. Choose Goldeen as your first Pokémon and put Staryu on the bench. Then press B.
- Place two prizes and flip a coin to decide who goes first (you will).
- Draw a water energy card, attach it to Golden, and use a horn attack on Sam’s Machop.
- Sam uses a low kick, dealing 20 damage to your gold.
- Attach Neptune Evolution to gold, add psychic energy, and use Waterfall to deal 30 damage.
- Sam adds rattling, adds energy, and uses a low kick.
- Add water energy to Staryu and use horn attack/waterfall to knock down Machop.
- Sam added Raticate, evolved it, and used Bite on Seaking.
- Give water energy to a starfish, evolve Xingyu into a starfish, and use Star Freeze.
- Attack with Star Freeze, Paralyze Pull, and win!
Part 2: Jump to the collection
Dr. Mason’s Deck
- Choose from Charmander & Friends, Squirtle & Friends or Bubasaur & Friends decks.
- The Charmander Deck focuses on fire, lightning, and combat types, with energy manipulation capabilities.
- The Squirtle deck uses Water, Fighting, and Psychic types, allowing for a variety of water energy attachments.
- Bulbasaur decks use grass, water, and fire types, diverting grass energy for powerful attacks.
Menu overview
- Press “Start” to access the Start menu, press “B” to exit.
- Start menu options: Status, Journal (save game), Deck (modify deck), Cards (view cards), Configure (Settings), Exit.
- running errands
- Challenge Hall – Sightseeing; Future Challenge Cup.
- Mason Labs – Create automatic decks using grass medals.
- Pokémon Dome – Optional, Ronald’s visit.
- Science Club – Mentioned of Ishihara’s house.
Part 3: Turf Club and More
lawn club
- Go through the lab and into the Lawn Club.
- Your opponent Ronald talks about legendary Pokémon cards and leaves.
- Interact with the characters in the Turf Club. Lars wanted something strange to replace the evil feathers.
- Duel with club members Brittany and Heather to win booster packs.
- Learned that club master Nikki was out; went to Ishihara’s house.
- Talk to Nikki, challenge her, and win.
Part 4: Exploration and Science Club
Challenge Hall and Science Club
- Challenge Hall – Future Challenge Cup. Go to Mason’s lab.
- Mason’s Laboratory – Grass medallion using the auto deck.
- Pokémon Dome – Optional, Ronald’s visit.
- Science Club – Mentioned of Ishihara’s house.
- Ishihara family
Ishihara offers to exchange cards and provides useful books. Science Club (again)
- Go to the Science Club just north of the Lawn Club.
- Duel Eric, a club member, uses the Poison deck.
- Booster packs are available for David’s Duel.
- Challenge Joseph to contact Club Master Rick.
- Duel with Rick and win the Science Medal.
The Pokémon Trading Card Game (TCG) is a popular trading card game based on the Pokémon series. Whether you’re new to the game or a returning player, this guide will help you understand the basics of the game, including card types and evolution mechanics.
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Pokemon Trading Card Guide
Pokémon TCG captures the essence of the video game and animated TV show, blending evolutions, flashes, trainers, battles, and status effects. This familiarity is one of the reasons for the game’s longevity.
- Each player uses a deck of exactly 60 cards.
- The deck consists of Pokémon cards, energy cards, item cards, and trainer cards.
- You can have up to four cards with the same name in your deck, excluding energy cards.
Start game
- Coin Flip: Players flip a coin to decide who goes first.
- Setup: The cards are shuffled, players draw seven cards, and six cards serve as prize brands.
- Bench Basics: Players can have one basic Pokémon as their active Pokémon and place up to five on the bench.
- No Basic Pokémon: If you don’t have a Basic Pokémon in your initial hand, reshuffle the deck and draw a new card.
game stage
- Draw: The active player draws a card.
- Game Stages: Perform various actions such as playing a base Pokémon, attaching energy, evolving, using items and training cards, and retreating.
- Attack Phase: Active Pokémon can attack if energy requirements are met.
- End of Round: The round ends and the opponent’s turn begins.
attack
- Attach the correct energy to your Pokémon to use attacks.
- Damage is assigned as a damage counter.
- Knock out your opponent’s Pokémon to get a prize card.
- Collect all six prize cards to win.
evolution
- Evolve basic Pokémon into Stage 1 and Stage 2 Pokémon.
- Please follow this sequence: Basics → Phase 1 → Phase 2.
- GX and EX Pokémon do not need to evolve.
status conditions
- Pokémon may be affected by special conditions: asleep, burned, confused, paralyzed, poisoned.
- Conditions affect a Pokémon’s ability to attack, retreat, or function.
- Conditions can be cured by evolution or regression.
Win the competition
- Defeat six of your opponent’s Pokémon and receive all six prize cards.
- The opponent’s active Pokémon is eliminated, and there are no available substitute Pokémon left.
- The opponent runs out of cards in the deck (the deck is eliminated).
Pokémon TCG Online
- Play Pokémon TCG digitally with the Pokémon TCG Online app.
- Available for PC and mobile devices (iOS, Android).
- Play against AI or friends, scan codes, trade cards and unlock packs.
- Cross-play functionality between mobile devices and PC is in development.
Pokemon trading card game gameplay
The Pokémon Trading Card Game is a strategy card game in which players take on the role of a Pokémon trainer and battle using Pokémon on a designated play mat. Each player puts an active Pokémon into the game and attacks their opponent’s active Pokémon. A Pokémon with accumulated damage equal to or exceeding its HP is considered “knocked out.” Defeating an opponent’s “knocked out” Pokémon will earn the winner a prize card, usually one, although some card mechanics can award 2 or 3 prize cards depending on its level. Accumulate six prize cards to win instantly. Alternatively, players can win by destroying all of their opponent’s bench Pokémon, leaving them with no active Pokémon, or the opponent being unable to draw cards at the start of the round.
To determine who goes first, players usually use a coin toss, with the winner choosing the order of their turns. Alternatively, you can use dice, with even numbers representing heads and odd numbers representing tails. Players cannot attack or use support cards in the first round unless specified by card effects. Players first shuffle the deck, draw seven cards, and then place a Basic Pokémon as their active Pokémon. This active Pokémon attacks and takes damage. If a player is short of a base Pokémon, they must reshuffle the deck and redraw until they get one; each time the deck is reshuffled, the opponent draws an additional card. Once both players have at least one Basic Pokémon, they can place up to five Basic Pokémon on their bench and use the first six cards as prize cards.
The game takes place in player turns, during which they can perform various actions such as playing base Pokémon, evolving Pokémon, using training cards (items, supporters, stadiums, Pokémon tools), attaching energy cards, and utilizing Pokémon abilities and attack. Players can also withdraw their active Pokémon by paying the energy cost, exchanging it with a backup Pokémon. At the end of the turn, the player can use the active Pokémon’s attack if the necessary energy is attached. The attack effect is activated, causing damage to the defending Pokémon. Some attacks have effects but no damage, and results may vary based on type weakness and resistance. Players end their turn by attaching energy to their Pokémon to attack. If an opponent’s Pokémon is “knocked out,” the player will receive a prize card before ending the turn.
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Category: Gaming