League of Legends
League of Legends, commonly known as LoL, is a popular online game produced by Riot Games. It became free-to-play in 2009. You can get it on your computer with Windows or macOS. In the game, two teams of five players battle each other on a large map.
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Each player controls a character named “Champion” who has special abilities. The goal is to destroy the opposing team’s base, called the “Nexus.” People love League of Legends because it’s easy to pick up, but also difficult to master. Characters or champions have different skills and playstyles, so there’s a lot to learn.
While many people enjoy playing League of Legends, there is also the issue of players being mean or rude to each other in the game. Riot Games has tried to fix this problem, but it’s still an issue at times. League of Legends is more than just a game.
This is also a big deal in competitive gaming called eSports. Every year, there is a huge tournament called the League of Legends World Championship where the best teams from around the world compete. Overall, League of Legends is a fun game that brings people together to play and compete in a large and exciting world.
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League of Legends 14.3 Patch Notes
pioneer
As previously revealed in the 14.2 notes, we were introducing Vanguard, Riot’s proprietary anti-cheat software required for all League of Legends and Teamfight Tactics games. However, this change has been rescheduled due to some critical bugs in the client popups we planned to have in 14.2, causing us to delay one patch cycle. Therefore, starting with Patch 14.3, we will run diagnostic checks to see if your computer is ready for this update. If not, check out our troubleshooting guide or contact player support. This change also means that we are delaying the release of Vanguard from 14.4 to 14.5 to give players enough time to prepare for this change by installing Vanguard.
If you initially fail the check, it will be rerun later, or you can rerun it manually by clicking the settings icon in the upper right corner and “Check Compatibility” under General > Vanguard System Check.
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This doesn’t mean that Vanguard is already active or being used in leagues, it’s just to give players enough hints and opportunities to be prepared before asking for it. For more information, check out our support article on Vanguard.
Windows minimum specs update
Starting Wednesday, February 21st (Patch 14.4), we will be updating the minimum system requirements and will no longer support Windows 7, 8, and 8.1 for all League of Legends and Teamfight Tactics games. In order to maintain game stability and performance, we sometimes need to remove support for older operating systems that are not widely used by players. If you’re still playing games on these versions of Windows, consider updating to continue playing. Please see our minimum specs support page for more details.
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Bug fixes and quality of life changes
quick game
- Fixed a bug that caused some chromas to not display in quick play mode.
- Fixed a bug that allowed runes to be edited in the queue.
- Quick game surrender rules have been corrected.
bug fixes
- Fixed a bug that caused the Baron Pit music to not stop playing when exiting the pit.
- Fixed a bug that caused support item Monster Hunter penalties to be calculated for minions that support item execution.
- Fixed a bug that caused Kin’s passive to sometimes mark Pride statues.
- Fixed a bug that caused Briar’s Q to stack 2 stacks of his passive.
- Fixed a bug that resulted in Aurelion Thor being able to obtain Stardust Layers from Void Mites.
- Fixed a bug where Shattered Sky only affected enemies who were in the same dimension as the player when purchasing the item (looking at you Mordekaiser).
- Fixed a bug that caused Summoner Heal to cancel an ongoing auto-attack.
- Fixed a bug that caused Zeke’s Convergence to slow enemies that should be immune to slow and cc effects.
- Fixed a bug that caused Twisted Fate’s E to not stack on Inhibitors and Nexuses.
- Fixed a bug that resulted in Caitlin being able to fire 2 headshots when using the Titanic Hydra.
- Fixed a bug that caused Twitch’s W and Varus’ E to break spell shields earlier than expected.
- Fixed a bug that caused Heartsteel to show up in the Skill Haste section of the store.
- Fixed a bug that caused Kai’Sa’s basic attack effects to be delayed when consuming 4 plasma layers at a very high attack speed.
- Fixed a bug that caused Grub’s shield to rot and not respawn after a certain amount of time.
- Fixed a bug that caused Cryptbloom’s healing completion counter to not count the health restored to the item owner.
- Fixed a bug that caused the message to be displayed twice in chat when killing the Rift Herald.
- Fixed a bug that caused the malicious Ornn item upgrade “Enemy of the Masses” to not deal damage counters.
- Fixed a bug that caused a Void Larva to be restrained for longer than intended if its aggro was split.
- Fixed a bug that caused Storm Surge’s “Damage to Champion” counter to only display the damage done by the item’s passive to all enemies instead of just the champion.
- Fixed a bug that caused Fai’s Spellbook to be disabled when casting a skill beyond its maximum range while pressing R to cancel during a cast.
- Fixed a bug that prevented Udyr’s R from triggering Malice’s Hateful Fog.
- Fixed a bug that prevented players from repurchasing Shattered Armguards in Zhonya’s Hourglass component tree view.
- Fixed a bug that caused Smoldering E to give cloaked and camouflaged units extended vision when the ability hit at least once.
- Fixed a bug that caused Smolder’s Q to repeatedly spam execution VFX if Tryndamere had low HP and his R was active.
- Fixed a bug that caused Hullbreaker to be unable to handle simulated attacks such as Urgot’s W.
- Fixed a bug that caused Smoldering Shadow to not appear near his recall location after the passage was completed.
- Fixed a bug that caused Rengar’s Q to use the basic attack animation when active and using Ravenous Hydra.
- Fixed a bug that caused Orianna’s R VFX to sometimes be invisible when cast on Nocturne before coming into view.
- Fixed a bug that caused Neeko and Viego to only copy Smolder’s level 1 horn VFX.
- Fixed a bug that caused multiple clipping issues in Smolder.
- Fixed a bug that caused Aurelion Sol’s respawn animation to play quickly if his W was interrupted by CC.
- Fixed a bug that caused Smoldering’s health bar to become misplaced during the respawn animation.
- Fixed a bug that would cause certain damage over time effects to prevent Spell Dance’s passive skill from being activated.
League of Legends 14.3 patch notes release date
League of Legends players can look forward to the release of patch 14.3, which will bring new updates and changes to the game. The patch is expected to be launched on February 7, 2024, with specific times for different regions. It’s worth noting that players in EUW, EUN, RU, and TR will experience the patch at 17:00 UTC, while other Riot regions will see the patch at 20:00 UTC.
Patch notes often detail adjustments to champions, items, and game mechanics that enhance the overall gaming experience. Players can expect balance adjustments, bug fixes, and possible new content. The release of Patch 14.3 signals Riot Games’ commitment to keeping League of Legends vibrant and engaging, ensuring the gaming community is kept informed of the latest changes and improvements to the popular online multiplayer battle arena.
League of Legends gameplay
In League of Legends (LoL), players control powerful characters called “Champions” who compete against each other in exciting battles. The game takes place on a large map called Summoner’s Rift, where two teams of five players compete to destroy each other’s main structure, the Nexus.
Each champion has unique abilities they can use to fight and aid their team. As the game progresses, the champion becomes stronger by earning experience points and collecting gold. Gold can be used to purchase items that make the champion more powerful.
Players work together to advance toward the enemy base along three different paths, called “lanes.” Along the way, they must defeat defensive structures called “turrets” and enemy minions. Minions are small soldiers that help each team attack enemies and defend their base.
To win, players must coordinate their efforts, strategize, and outwit their opponents. Match duration ranges from 15 minutes to over an hour, depending on how the match unfolds.
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League of Legends offers different game modes, including all-random, all-mid (ARAM), and teamfight tactics to keep the game fresh and exciting. Overall, League of Legends delivers thrilling action and challenges players to collaborate and showcase their skills in epic battles.
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League of Legends plot
In League of Legends, the plot revolves around the fictional world of Runeterra, a diverse realm filled with unique heroes and rich lore. Previously, players took on the role of a powerful summoner, commanding champions to fight in the Land of Justice to prevent a catastrophic war. However, in 2014, Riot Games rebooted the game’s narrative, removing summoners to avoid creative stagnation.
Now, champions from different regions of Runeterra come together to fight for a variety of reasons, including personal goals, honor, or protecting their homeland. Each champion has their own backstory, motivations, and connection to the world around them. The world of Runeterra is filled with political intrigue, ancient mysteries, and conflicts between different factions.
Despite the absence of Summoners in the current Legends, champions still battle fiercely on Summoner’s Rift and other battlefields. The game’s narrative continues to evolve through the release of new heroes, in-game events, and external media such as comic books and animated series like Arcane.
Overall, while League of Legends is primarily focused on gameplay, the rich lore and evolving plot provide depth and context for the heroes and their battles, making the world of Runeterra a vibrant and engaging environment for players to enjoy. Explore and immerse yourself.
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League of Legends trailer
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Category: Gaming