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Valorant is a free game that can be played on your computer. It is a shooting game where players use special characters with unique abilities. Riot Games makes the game, which they first dubbed “Project A” in October 2019. After being in closed beta in April 2020, the game was officially released on June 2, 2020. They started working on the game in 2014. “Valorant” is similar to “Counter-Strike”, using creative ideas such as purchase menus, spray patterns, and less accurate movement.
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You are watching: How To Turn On Spatial Audio in Valorant, Wiki, Gameplay and more
How to turn on spatial audio in Valorant?
Enable spatial audio:
- VALORANT audio settings:
- Open VALORANT’s audio settings.
- Change the speaker configuration from stereo to auto-detection.
- Windows spatial audio activation:
- Open the Sound Control Panel in Windows.
- Right-click on your playback device and select Properties.
- Go to the Spatial Sounds tab.
- Activate spatial audio and select a spatial sound format.
Disable 3rd party spatialization:
- Windows settings:
- Access the sound control panel.
- Right-click on your playback device and select Properties.
- Access the Spatial Sounds tab.
- Close any 3rd party spatialization software.
- Adjust VALORANT settings:
- Open VALORANT’s audio settings.
- Change the speaker configuration from auto-detection to stereo.
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“Valorant” gameplay
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“Valorant” is a free computer shooting game. The characters you play are called agents, each with unique abilities. The main mode has two teams, offensive and defensive, with five players each. Agents have special abilities such as flash and movement skills. You start with a basic pistol and can then purchase better weapons using in-game money earned from rounds. There are different game modes such as Unrated, Spike Rush, Competition, Deathmatch, Team Deathmatch and many more and each mode has its own rules. The goal is to win rounds based on the game mode you are playing. There are also special modes such as snowball fights during Christmas. The game features a variety of agents, each with a specific role, such as a duelist for attack, a sentry for defense, an initiator for plan advancement, and a controller for controlling territory.
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Overview of “Contract Without Fear”
title |
brave |
Developer |
Riot Games |
Publisher |
Riot Games |
director |
David Nottingham, Andy Ho, Joe Ziegler (front) |
Producer |
Anna Donlon, John Gossage |
designer |
Trevor Romleski, Salvatore Garozzo |
programmer |
Paul Chamberlain, Dave Hieronymus, David Straley |
artist |
beluga whale |
composer |
Jesse Harlin |
engine |
Unreal Engine 4 |
platform |
Windows |
release date |
June 2, 2020 |
type |
Hero shooting games, tactical shooting games |
model |
multiplayer game |
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Category: Gaming