How to find Linked Easter Egg cameos in Super Mario RPG Remastered?
Progress of the main narrative
To discover the Link Easter Egg cameo in Super Mario RPG Remastered, advance through the main storyline until you successfully defeat Bowyer in the forest maze near Rose Town.
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Recruit Geno to join your team
After defeating Bowyer, take the opportunity to recruit Gino the Puppet to your team. This role addition is a critical step in the process.
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Complete the mission and get the second star
After recruiting Geno, continue completing related tasks and earn a second star. This achievement is crucial as it plays a role in restoring balance to Rose Town.
Visit Rosetown Inn
After getting the second star, go to the inn in Rose Town. Behind the counter, you’ll meet the “Mother of the Child,” who will express her gratitude for your heroism by offering you a free night’s stay.
Select “Yes” to rest
Accept an offer to stay at a hotel for free for a night. This selection will cause an automatic sleep sequence within the game.
Discover Link’s cameo
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After waking up, he found himself in a room next to Link, the legendary protagonist of The Legend of Zelda. Observe Link lying calmly on the bed across from you. Unfortunately, you can’t wake him up or recruit him to your party.
Interacting with Link brings surprises
Although Link’s appearance is just a cameo, getting close to him triggers secret sound music – a nod to the nostalgic sounds associated with unlocking something in Zelda games.
Following these steps, you’ll be able to discover and enjoy Link’s Easter Egg cameo in Super Mario RPG Remastered on Nintendo Switch.
Super Mario RPG remaster retains Nintendo character cameos
Super Mario RPG Remastered retains the style of its 1996 SNES predecessor, introducing enhanced graphics while retaining the charm and Easter eggs of the original. Notably, the game features nostalgic cameos from iconic Nintendo characters, with Link and Donkey Kong already confirmed to return.
Link is found sleeping in the Rose Town Inn, a nod to The Legend of Zelda. The remaster’s promise to retain these beloved characters adds to the excitement, with fans speculating that other Nintendo favorites may appear, such as F-Zero vehicles, Star Fox Arwing, NES Mario, Culex, Stunt Race FX F-Type Racer, Diskun, Birdo and Samus Alain. This dedication to incorporating original elements delighted fans and sparked discussion about whether the remake was faithful to the classic SNES version.
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Super Mario RPG
Super Mario RPG: Legend of the Seven Stars was released on the Super Nintendo Entertainment System in 1996 and was the last Mario game on the SNES. Directed by Chihiro Fujioka and Yoshihiko Maekawa, produced by Shigeru Miyamoto, and scored by Yoko Shimomura, the game brought Mario into the role-playing genre.
The story follows Mario and his friends as they battle the Blacksmith Gang, who invade their world and scatter the seven star fragments of Star Road. The game supports turn-based combat for up to 3 characters, pioneering isometric 3D exploration in the Mario series. It was critically acclaimed for its humor and 3D graphics, and inspired later role-playing games such as Paper Mario and Mario & Luigi. The game was released globally on Nintendo Switch in 2023 to positive reviews.
Super Mario RPG
Influenced by the Final Fantasy series and rooted in the Super Mario Bros. platformer, Super Mario RPG combines traditional Japanese role-playing elements with isometric 3D platformers. The game has two main components: exploration and turn-based combat. Unlike a typical JRPG, Super Mario RPG’s non-combat gameplay resembles a 3D platformer, incorporating familiar Mario elements such as hitting problem blocks.
Since there are no random encounters, players can see enemies on the battlefield and only engage in combat when they come into contact with Mario. The party starts with Mario and expands to five characters, allowing for the exchange of strategies during exploration. Each character has unique abilities; Princess Toadstool, for example, focuses on healing, while Geno and Bowser offer powerful offensive moves. Turn-based combat involves action commands with timed button presses, a feature that would later appear in subsequent Mario RPGs.
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