Heroes of the Storm Patch PTR Patch Notes
Blizzard Entertainment, the developer of Heroes of the Storm, has released a patch for Heroes of the Storm, which was released on the Public Test Realm (PTR) on September 5, 2023. This update is primarily dedicated to resolving numerous bugs reported by the community.
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Bug fixes
hero
Abathur
- Fixed an issue that resulted in monsters being unable to use the Force Move command.
- Fixed an issue that resulted in the ultimate evolution of the Lost Viking talent when cloning a Viking with a specific talent selected.
Alexstrasza
- Fixed an issue that resulted in Flames of Fury not reducing the mana gained from hitting Ignited enemies with Fire Blast.
- Fixed an issue where dragon scales could be refreshed when meeting requirements while in buff state.
Anduin
- Fixed an issue that resulted in Speed of the Devout not reducing its cooldown when using Divine Star to restore an allied hero to full health.
flame
- Fixed an issue that resulted in the Bunker being destroyed by one hit from the Punisher on the Hell Temple.
Cao
- Fixed an issue that caused Cho’s radius to increase after casting Surge Fist.
Chromie
- Fixed an issue that caused Time Loop to permanently display targets when used under certain conditions.
- Chromie may no longer attempt to place time traps in unplaceable locations.
watt
- Fixed an issue that allowed self-destruct to be activated while D.Va’s mech was disabled, taking enough damage to eject D.Va if her boosters were active.
- Fixed an issue that caused Liquid Cooling to not be applied correctly if the Call Mech was used shortly after activating Self-Destruct.
- Fixed an issue that allowed the Defense Matrix to push unpushable targets with “Transfer Force” selected.
- Fixed an issue that caused Transfer Energy to not increase D.Va’s self-healing when restoring a mech’s health.
Hogg
- Fixed an issue that allowed Hogg to use his dance without being subject to movement restrictions.
Orphea
- Fixed an issue where Orphea could fire Shadow Waltz at enemies without aiming in their direction.
Samuro
- Fixed an issue where Samuro would activate Mirror Image Transfer directly after activating in Hearthstone.
- Fixed an issue that caused Samuro to lose his Deflection talent advantage if he chose the Three-Blade style while any mirror was active.
Sylvanas
- Fixed an issue with the Blightfire projectile missile.
- Fixed an issue that caused normal attacks to apply Black Arrow before dealing damage, making attacks that apply a third layer of Black Arrow deal 25% more damage.
- Fixed an issue that caused Black Arrow to be applied from the base attack before Lost Souls checked the stack, causing attacks that applied the third stack of Black Arrow to have a reduced cooldown.
- Fixed an issue that caused Black Arrow to be applied from the base attack before Merciless checked the stack, resulting in attacks applying the third layer of Black Arrow activating Merciless.
- Fixed an issue that caused Black Arrow to be applied from the base attack before the Overwhelming Pain check stacked, allowing attacks that applied a third tier of Black Arrow to slow the target, and then deal percentage damage in the same attack if the target was able to slow down, but in It does not slow down before attacking.
- Fixed an issue that caused the Heartless to use Black Arrow before dealing damage, causing 25% more damage if the target had two stacks before dealing damage.
- Fixed an issue that caused Blightfire to apply Black Arrow before dealing damage (when selecting the Blight Barrage talent), causing the damage dealt to be increased by 25% if the target had two stacks of Black Arrow before dealing damage.
- Fixed an issue where Haunting Wave would apply Black Arrow before dealing damage (when selecting the Festering Wounds talent), increasing the damage by 25% if the target did not have three stacks of Black Arrow before dealing damage.
- Fixed an issue that caused impact damage from the Shadow Dagger to grant Expand Shadow quest progress before the damage was dealt, increasing the damage dealt by 0.5%.
lost vikings
- Fixed an issue where the Force Move command was not available for Longship Assault.
Zeratul
- Fixed an issue that caused Singularity Spike to act as a non-Nerazim Singularity Spike Power when cast from Nerazim Power.
Mountain
- Fixed an issue that resulted in Robin’s Glade Guardian mount being unusable.
- Fixed an issue where the Orange Grove Guardian mount was unusable.
Alam
- Reduced the chance of everyone being forced to choose the same hero from 5% to 2%.
Heroes of the Storm Wiki
Heroes of the Storm is a multiplayer collaborative online arena video game planned and published by the renowned Blizzard Entertainment. Its creation was announced at BlizzCon 2010 and officially released on June 2, 2015, available on OS X and Windows platforms.
This immersive gaming experience brings together a variety of characters from Blizzard’s extensive franchise as playable heroes. Additionally, the game features a series of battlefields, each drawing inspiration from the rich worlds of Warcraft, Diablo, StarCraft, and Overwatch.
In this game, participants form teams of five and compete in thrilling 5-on-5 matches, with each match typically lasting around 20 minutes. Victory depends on the team’s ability to destroy the opponent’s main structure, known as the “King’s Core.”
Each battlefield is uniquely themed, introducing its own metagame and secondary objectives that, when completed, often give your team a huge advantage in terms of offensive capabilities. Each player assumes control of a single character known as a “hero” with a unique set of abilities and playstyle.
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Heroes of the storm gameplay
Heroes of the Storm offers an engaging and dynamic gaming experience in the multiplayer online battle arena. Players form teams of five and compete in intense 5-on-5 matches, with the average duration of a match usually being around 20 minutes.
The main goal is to destroy the opponent’s core structure, the “King’s Core”, to ensure victory. What sets the game apart is its diverse roster of playable heroes from Blizzard’s iconic series, each with their own unique abilities and playstyles.
To further enhance the depth of the game, different battlefields inspired by the Warcraft, Diablo, StarCraft and Overwatch universes introduce unique metagame and secondary objectives that provide strategic advantages upon completion . As the game unfolds, heroes evolve and increase in power by accumulating experience points and unlocking “talents” that either introduce new abilities or enhance existing ones. This dynamic progression system adds layers of complexity to team strategy, making Heroes of the Storm an engaging and ever-evolving gaming experience.
Heroes of the Storm Guide
This comprehensive guide to Heroes of the Storm is essential for navigating the complexities of this popular multiplayer online battle arena (MOBA) game. In Heroes of the Storm, players compete in 5-on-5 matches with the goal of destroying their opponent’s “King’s Core” structure to win.
In order to stand out in the game, it’s crucial to understand the diverse roster of playable heroes, as each hero has unique abilities and playstyles. Additionally, mastering a variety of battlefields that draw inspiration from Blizzard’s iconic series is key to success, as each map introduces different metagame and secondary objectives that can provide strategic advantages.
The progression system is a fundamental aspect of Heroes of the Storm, allowing heroes to accumulate experience points during matches. This experience enhances and unlocks “talents,” which can significantly impact a hero’s abilities and contribute to overall team strategy. Effective communication and teamwork with teammates is crucial to success in Heroes of the Storm, as coordinated efforts and strategic decisions play a central role in ensuring victory.
Heroes of the Storm trailer
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Category: Gaming