Granblue Fantasy Versus: Rise
“Granblue Fantasy Versus: Rise” is a 2.5D fighting game developed by Arc System Works and published by Cygames. As the sequel to “Granblue Fantasy Versus”, it was released globally on December 14, 2023 on PlayStation 4, PlayStation 5 and Windows platforms. The game offers an enhanced and accessible experience with simplified input options, allowing experienced players and newcomers alike to participate in exciting strategic matches.
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Directed by Tetsuya Fukuhara, produced by Kimura and designed by Kazuto Sekine, the game showcases a stunning visual experience powered by Unreal Engine 4. This version includes single-player and multiplayer modes, catering to different gaming audiences. Granblue Fantasy Versus: Rising is a fighting and role-playing game that offers fans of both genres a fascinating blend of gameplay elements.
You are watching: Granblue Fantasy Versus: Rising 1.1 Patch Notes and New Features
Granblue Fantasy Versus: Rise 1.1 Patch Notes
Granblue Fantasy Versus: Rise patch notes for version 1.1 released on January 14, 2024
Here are the details of the new patch
Added new playable DLC character Lucilius, new level Feendrache, and a new battle pass. Arcade mode and serious injuries! In addition to various bug fixes, experience points have also been adjusted.
New DLC characters
• Lucilius has been added as a playable character.
• Lucilius has been added as a premium avatar.
• Added Lucilius-related music tracks, weapon skins, badges, titles, card designs and stickers. – Lucilius must be unlocked as a playable character to access these features (except stickers).
• Lucilius has been added to the store under Special Content (Purchases made through the Special Content page will not come with a bonus serial number.)
• (PS5/PS4 only) The Lucilius Purchase Bonus has been added to the Serial Number screen of the Options menu.
A new gameplay guide video showcasing Lucilius’ abilities is now available. Check it out on YouTube now!
General
• Added a new stage Feendrache.
•(PS5/PS4* only) The sound effects playing on the result screen when character levels are increased have been fixed. *The Steam version was previously fixed on December 15, 2023.
• Added the option to display default outfits for online matches in the Combat Settings screen of the Options menu.
arcade mode
• Experience gained after winning a match increases.
Online lobby
• Added option to start watching a match midway through.
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• Added option to cancel mid-game viewing from the pause menu.
• Added the option to automatically save watching match replays from the Battle Settings screen of the Options menu.
• Increased font size of template messages.
Big bruise!
• Experience gained increases.
• Adjusted item spawn rates in Golem Defense Troops.
• Changed music for some stages.
partner
• Adjusted the online match popup so that it does not obscure partners and their speech balloons.
• Changed partner dialogue playback when increasing the battle level. Partners will now comment when returning to the idle screen or online lobby (instead of the results screen).
Avatar selection screen
• Rarity is now displayed when selecting a weapon pattern.
raffle tickets
• Added option to skip drawing animation.
others
• Added Relink Saved Data Link to the System Settings screen of the Options menu. – Earn special lobby avatars and badges by linking your save data with Granblue Fantasy: Relink.
Bug fixes
- • Fixed an issue that caused incorrect button input to be displayed when viewing the attributes of Yoel’s Hua Lan skill.
• Fixed an issue where Seox’s weapon skin, Mist Claw, and EX colors were displayed incorrectly in some cutscenes.
• Fixed an issue where EX colors could not be selected for Avatar Belial’s weapon skins.
• Fixed an issue where some graphics in the Graphics Studio were appearing as cubes when selected.
• Fixed an issue where playback of the song New Horizons was cut off in the online lobby.
• Fixed an issue where prizes for the claw machine game in the online lobby could not be replenished in rare cases.
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• Fixed an issue where the default Lunalu badge in the configuration file was not the correct badge. Additionally, an issue where free version users were able to delete default badges has been fixed. (Due to this fix, the Lunalu badge has been removed from the initially displayed player card. Thank you for your understanding.)
• Fixed an issue where players were unable to select companion characters.
• (PS5 only) Fixed an issue where certain trophies were not obtainable.
• Text errors fixed.
• Minor bug fixes applied.
Combat adjustments
- The following updates mainly focus on bug fixes.
- Button input will use the following format: =Light Attack/=Medium Attack/=Heavy Attack/=Unique Action
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system
question |
detail |
escape |
Fixed an issue where the Furious Strike dodge animation would play again after dodging a Furious Strike and then dodging a projectile. |
question |
detail |
Squat・+ |
Fixed an issue where the air counterattack animation would not play correctly after the animation ended. |
big fall |
Fixed an issue where the game would crash when using certain inputs in training mode. |
question |
detail |
Jump |
Fixed an issue where the performed skill or sky art would go in the wrong direction if used before landing. |
question |
detail |
Chain of Fury |
Fixed an issue where Narmaya’s stance would not change correctly if she changed stance before Chains of Fury. |
question |
detail |
rock smash |
Fixed an issue where Soriz’s SBA meter would fill twice when connecting. |
question |
detail |
dragon rules |
Fixed an issue where the Dragon Gauge was depleted and not restored after Zoe used Peacemaker Wings during cooldown. |
question |
detail |
seven lightning spears |
Fixed an issue where using Furious Strike would cause the game to crash. To address an issue that caused the Fury Chain to hiss after a successful Fury Strike, the Seven Lightning Spear projectiles no longer have hitboxes when Fury Strike connects. |
question |
detail |
Dancing Storm |
Fixed an issue where technical input would still register after turning it off. |
/Wind Crown |
Fixed an issue with Wind Crest appearing that could not be used with Gale Dash. |
Gale Rush |
Fixed an issue where using another Gale Dash after completing one before touching the ground would cause subsequent versions to activate. (Subsequent versions refer to Gale Dash that launches faster when used on the move.) |
Purifying Light |
Fixed an issue where hit stop would not occur if blocked by skills such as An Lei’s Fortress Arm. |
question |
detail |
Unlucky |
Added sound effects when ward points are activated. Fixed an issue where death would activate ward points even if Nier took damage. |
/Unlucky |
Guard points now end at the last active frame of the skill. |
Pain (jumping) |
Fixed an issue where Nier would no longer be able to use the U skill if Love’s Redemption (Standing U) was used before returning to neutral after death. |
Klagentotentanz |
Fixed the issue where the skill animation would continue to play after being blocked by skills such as Arm of An Lei. |
Drowned in a delicate and eternal farewell |
Fixed an issue where the timer would continue to count down when used in combination. |
Beelzebub
question |
detail |
Karma |
Fixed the problem of abnormal skill performance after Karma (U) is connected or blocked after Blackfly is connected. Due to this fix, after Karma (U) pulls in an opponent and connects, now only the last hit connects. |
National anthem |
Fixed an issue where damage output would be calculated incorrectly and cause more damage than usual if used in a combo. |
Applied other minor bug fixes.
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Granblue Fantasy Versus Rise 1.1 Patch Notes New Features
Granblue Fantasy Versus Rise patch 1.1 introduces exciting new features to enhance the gaming experience. Players can now access Lucilius as a playable DLC character, as well as a new level called Feendrache. Additionally, a new battle pass has been added to the game. The update includes adjustments to experience values in Arcade Mode and Big Scar, as well as various bug fixes.
Lucilius comes with additional content such as music tracks, weapon skins, badges, titles, card designs, and stickers, all of which can be found in the Store under Special Content. The patch also brings gameplay improvements, including new stages, adjusted sound effects, the option to display default outfits for online matches, and increased experience points in certain game modes. These enhancements, combined with bug fixes, are designed to provide players with a richer, smoother gaming experience in Granblue Fantasy Versus. NEWSTARS Education’s gaming articles are your source for gaming news and updates. Stay informed about game releases, patches, and industry trends to get the most out of your gaming experience.
Granblue Fantasy VS: Rise of Lucilius Character Guide
In Granblue Fantasy Versus: Rise, Lucilius becomes a powerful character with unique skills and strategic gameplay. Lauded for his unparalleled abilities, Lucilius uses a brutal Astral style and powerful abilities with long cooldowns. However, each time he uses the skill, his blade level increases, effectively shortening these cooldowns. The character has skills like “Perfect,” a multi-attack projectile with high priority for close-range pressure, and “War Phosphorus,” which provides quick cuts for mid-screen control.
Additionally, Tessora also offers the twist skill for dodging attacks. Lucilius’ ultimate ability, Paradise Lost, can serve as a powerful reversal or combo finisher, showcasing his devastating potential. Players are encouraged to master the timing of abilities, strategically level up their blades, and unleash the destructive power of Lucilius to dominate their opponents in the game.
“Granblue Fantasy Versus: Rise” gameplay
Granblue Fantasy Versus Rise brings an enhanced gameplay experience with new mechanics, introducing dash attacks and updating auto-combos to triple attacks. The game’s networking code now includes rollback and cross-play, ensuring smoother online interactions. Adding a fun twist, Rising features lobby-based mini-games like “Grand Bruise Legends!” inspired by the Granblue Fantasy webcomic series “Grand Blues!”
These mini-games, such as “Rising Royale” and “Gold Brick Hoarder,” provide fun diversions within the game. The character roster includes familiar faces from the first game, and introduces four base characters and six DLC characters, with Lunalu taking on the main random role. DLC characters include Lucilius, 2B (YoRHa No.2 Type B), Vane, Beatrix, and more
Granblue Fantasy Versus: Rise Game Trailer
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