The Lost Age of the Golden Sun
“Golden Sun: The Lost Age” was released on the Game Boy Advance in 2002 and is the second entry in the “Golden Sun” series. Developed by Camelot Software Planning and published by Nintendo, the game follows the journey of former adversaries, led by Felix, as they seek to restore the power of alchemy in the world of Weyard. Players use their psychic abilities to fight, solve puzzles, and explore, collecting elemental djinn to enhance their abilities. The narrative builds upon the events of the previous game and offers a unique perspective by focusing on characters who were once considered antagonists.
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The Lost Age has been critically acclaimed for its engaging gameplay, intricate puzzles, and engaging story. The game received positive reviews from critics and players, contributing to the success of the Golden Sun series. It was later re-released on platforms such as Wii U and Nintendo Switch, further cementing its place in the RPG genre.
Guide to the Lost Age of the Golden Sun
Preliminary information:
- Start a new game and consider transferring data from a previous Golden Sun for additional benefits.
- Characters from the first game (Isaac, Garrett, Ivan, and Mia) will join your party in The Lost Age if you transfer clear data.
- The game allows you to retain character details, items, and events from the previous game via code transfer or Game Link cable.
- Clearing the data file unlocks features such as Sound Test, Replay Mode (Easy and Hard), and affects events in The Lost Age.
- The initial land segment covers approximately the first quarter of the game.
Indra:
- Jenna, who controls the Venus Lighthouse, heads to Suhara Gate.
- Felix, Jenna and Sheba join your party.
- In Daela, buy the armor and get the Echo of the Venus Djinn.
- Go to the Kandorian Temple, get the mysterious card, and defeat the Chestbearer.
- Get the Eyelash Pebble, get the Mercury Djinn Mist, and explore the Temple of Poseidon.
- Obtain the Breath of the Jupiter Spirit in the Dekan Plateau.
- Travel to Madeira, fight the Venusian Titan Ironman, and trigger an important cutscene.
- Explore Osenia, obtain Mercury Ginic Acid, and begin the Yanpi Desert.
Western and central Osenia:
- In the Yanpi Desert, solve puzzles, fight the Scorpion King, and earn Scoop Psynergy.
- Go to Alkhafra, defeat Briggs and the Sea Fighter, and get the Big Bread.
- Explore the Catacombs of Madeira, fight Char, the Titan of Mars, and visit Garro.
- Complete the Air Stone, obtain various items, and explore Mikasara.
- Obtain Revealed Psionics by completing the Air Stone.
- Go to Garoh, use Reveal to follow Maha, and fight Jupiter Djinni Ether.
- Return to Alkhafra and explore Madeira to trigger a cutscene.
- Return to the ship and explore its interior, defeating the water snake Hydra.
Dadonghai:
- Explore Dadonghai with your boat.
- Visit Aram, Apoji Islands, Izumo, and Champa to trigger the necessary cutscenes.
- Use your psychic powers to discover items in these towns, such as mints and festive coats.
- Yarhem became a key location for the blacksmith Sunlight to forge artifacts.
- Consider purchasing defensive items from town vendors, especially plate armor and blessed robes.
- Sail to specific locations in the Sea of Time to obtain the Rusty Ax and Rusty Mace.
- Explore and complete Aqua Rock to trigger the opening of Tandaria Tower.
- Visit Nalibwe, Kibombo Mountains and enter the Gabomba Statue to obtain the trident.
- Continue to explore Dadonghai, collect valuable items and prepare for the upcoming dungeons.
Garbamba Statue and Catacombs
- Sail back to Kibombo and enter the Gabomba statue.
- Explore the Catacombs of Garbomba and use the Cyclone to find hidden areas.
- Collect the third class-changing item, the Tomegathericon.
- Return to Daela and use Pierce’s Frost Psychic Power at the Sanctuary of Poseidon’s Tear.
aqua rock
- Explore Aqua Rock and use Douse extensively.
- Collect items like the Mist Sword, Tear Stone, and Lucky Pepper.
- Get Parch Psynergy and use it to get more treasures.
- Go to the Apoge Islands and cast Dus on the Water Stone.
Tondalia Tower and Taupo Swamp
- Explore Tundaria Tower using Parch, Reveal and Pound.
- Retrieve the second trident prong, the center prong.
- Head to Taupo Swamp to find optional treasure and combat.
Tower of Tundaria and the Sea of Time
- Sail to Gaia Rock and climb the outside to collect the Dancing Idol.
- Enter the interior of Gaia Rock and defeat the giant snake.
- Achieve cloud branding with Sand Psynergy.
- Return to Izumo and have a cutscene with Ms. Uzu.
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Izumo Ruins and Lemuria
- Use sand and dry energy to explore the Izumo ruins.
- Obtain Phantom Mail and the fifth Summoning Tablet Ulysses.
- Use Sand Psynergy to explore the Apojii Islands to find more treasures.
Clear Data Augmentation and Lemuria
- Artifacts were forged in Yharram.
- Enhance your game with clear data for extra benefits.
- Enter the Sea of Time, defeat Poseidon, and reach Lemuria.
- Explore Lemuria and attend the Fountain of Lucky Medals.
Ancient Lemuria and Treasure Island
- Use Grind Psychic to access Rime in ancient Lemuria.
- Sail to Treasure Island and use Grind to explore the upper level.
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Gondovan cliffs and the Great Western Sea
- Use Grind to remove the rocks blocking the path of Gundovan Cliffs.
- Explore the Great Western Sea and upgrade if needed.
Jupiter Lighthouse
- Explore Contigo with Hover Psynergy.
- Enter the Jupiter Lighthouse, collect various items, and defeat Castor and Agatio.
- Return to Kantigo and engage in the “Reunion” cutscene with Isaac’s group.
Shaman Village and Trial Road
Enter the Shaman Village and trigger a cutscene with Moapa. – Participate in the trial road, win the boss battle, and obtain the suspended jade. – Collect various items from the Shaman Village and enter the Temple of Animus.
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Optional exploration
Explore various locations in the Atlantic Ocean. – Collect additional gods and items in Attica, Hesperia and Carthus.
Return to Kantigo and Jupiter Lighthouse
Return to Contigo and trigger a cutscene in the upper left house. – Enter the Jupiter Lighthouse with Isaac’s team and participate in story-related cutscenes.
Mars Lighthouse:
- Make sure Isaac’s team has the Force Orb.
- Use Force Psionics on the tree stump near the house to get the Martian Spirit Ray.
- Return to Atka Bay and use Lift Psynergy on the boulder to find the Venusian Boulder Geode.
- After the cutscene, board the ship using the psionic powered wings.
- Fly over the white rocks to trigger another cutscene.
- Alternatively, return to Kantigo and enter the house on the hill to watch a character-related cutscene.
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Additional collectibles:
- Obtain the Jupiter Djinn from Southwest Attica.
- Fly to the shallow water north of Southwest Atka Island to obtain the Rusty Sword (Soul Brand).
- Use Catch Psynergy to catch the apples on Kalt Island.
- Fly inland southeast of Atka and enter the cave containing the Coatlicue, the Summoning Tablet of Venus.
- Visit a cave in the upper northwest region of Angara to find Jove’s Summoning Tablet Haureth.
- Use Force Psychic Power in Aram to get Masamune.
Shaman Village Cave:
- If you beat Colossus in the previous game, enter the cave to fight three gladiators.
- Defeat them to get the golden shirt.
- Use Lift Psynergy to get Mercury Titan Eddie.
- Return later to reach the Jupiterian Gasp and Lucky Pepper.
Magmatic rock:
- Start exploring the lava rocks at Gondowan’s central river.
- Use sudden psionic powers to solve puzzles.
- Collect the Salamander Tail, Luck Medal, and Wrath of the Martian God.
- Obtain the Magma Ball and Fire Psychic from Jenna.
- Optional: Rare drops from specific enemy encounters.
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Cannon Upgrades and Prox:
- Travel to Loho in the western region of Angara.
- Use the magma ball on the cannon and mount it on your ship.
- Dig up the two Golem Cores and the Jovian Djinn Serenity.
- Use Reveal in Loho to get Mithril.
- Head north to Northland, use the magma ball on the ice wall, then head to Prox.
Prox and the Mars Lighthouse:
- Explore Prox for various items and find the Venus Mold.
- Head north to the Mars Lighthouse and enter the final dungeon.
- Use Blaze Psynergy to complete the lower floor and obtain the items.
- Gain teleportation power and use it to reach the boss.
- Complete the upper level and elemental mini-dungeon.
- Light up the symbols in the lobby to enter the final battle.
Endgame Materials and Super Dungeons:
- Use the teleportation power to enter the Yanpi Desert Caves.
- Defeat Varuka and obtain the ninth summoning tablet, Daedalus.
- Return to the island and go to the island cave to find the tenth summoning monument “Disaster”.
- Go to Treasure Island to find the eleventh Summoning Tablet, Azul.
- Return to the Lighthouse of Mars and enter the Inner Sanctum of the Animus to obtain Charon, the Twelfth Summoning Tablet.
- Defeat Dullahan, the final boss in the inner sanctum of Animus, and obtain the thirteenth summoning tablet, Alice.
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Final boss:
- Teleport to Contigo, enter the Anemos Sanctum, and complete the Elemental Djinn Collection.
- Enter the inner sanctum of Animus and obtain the twelfth summoning tablet, Charon.
- Make your way through the dungeon, defeat the Headless Horseman, and collect the thirteenth summoning tablet, Alice.
- Teleport back to Prox and approach the Mars Lighthouse for the final boss battle.
- After winning, experience the cutscene, save the clear data, and complete the game.
A Guide to the Lost Age of the Golden Sun
Golden Sun: The Lost Age is an engaging role-playing game with a detailed and complex walkthrough. The guide will guide players through important locations, making sure they have key items like Power Orbs and Ascension Gems. It emphasizes collecting djinn, providing locations and strategies for each djinn to enhance the team’s abilities. Players upgrade their ship with psychically powered wings and explore various areas, unlocking new abilities like boosting and teleportation. Noteworthy items such as Masamune and powerful summoning cards are highlighted. Exploration of Magma Rock involves using burst psionic powers to solve puzzles and gain fire psionic powers from Jenna.
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The guide covers important story events such as Lojo’s cannon upgrade and the ice wall breaking in the northern region. Prox is the last town, and after thorough exploration, players can obtain valuable items such as the mysterious robe. The Lighthouse of Mars is the ultimate dungeon, divided into two levels, each with unique challenges. Elemental mini-dungeons, endgame materials, and super dungeons such as Yampi Desert Cave and Islet Cave have been designed in detail for optimal completion.
The guide ends with an epic showdown with the final boss and optional superboss such as Dullahan in Anemos Inner Sanctum. Players are encouraged to collect all Djinn and Summoning Tablets to ensure a satisfying and well-rounded gaming experience. This guide provides a comprehensive introduction to in-game events, item locations, and strategies and is an invaluable companion for players exploring the rich world of Golden Sun: The Lost Age.
golden sun lost age gameplay
Golden Sun: The Lost Age features a traditional role-playing game that follows a familiar formula while introducing new elements. Players control a variety of characters as they navigate a fantasy world filled with dungeons, puzzles, and monsters. The game emphasizes player choice, allowing them to complete goals in the order they like.
An important addition is the addition of a magical ship that can explore the vast ocean and access various continents and islands. Gameplay involves solving puzzles, often requiring the use of psychic spells, magical abilities gained through leveling up, or special items.
Psynergy’s versatility is evident, being suitable for both combat and non-combat scenarios, with each spell providing access to new locations and secrets. Traveling back to previous locations is essential to solving puzzles using your newly acquired psionic spells. Overall, The Lost Age combines classic RPG mechanics with innovative features to deliver an engaging and engaging gaming experience.
“Golden Sun: The Lost Age” trailer
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