Final Fantasy 6
“Final Fantasy VI” is a role-playing video game released in 1994 for the Super Nintendo Entertainment System. It’s the sixth game in the popular “Final Fantasy” series. The game’s story takes place in a world that combines elements of steampunk and 19th-century society with fantasy. It has a diverse cast of characters and explores themes like rebellion against an oppressive empire, the use of magic and technology, and the consequences of war.
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Players move through various modes, including an overworld map, town and dungeon exploration, and turn-based battles. The game is known for its impressive graphics, soundtrack, and deep, mature story, making it one of the most acclaimed role-playing games of all time.
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Final Fantasy 6 Walkthrough
Here are the walkthroughs for Final Fantasy 6:
Introduction and Narshe
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Head to Narshe and enter the cave.
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Fight boss Ymir. Don’t attack the shell.
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Continue through the cave and inspect the crystal.
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After a scene, you’ll have three parties to defeat enemies.
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Take Mog’s Mythril Shield and Mythril Spear.
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Head inside Narshe’s “Beginner’s” building for various items.
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You should have 3/10 chests and 2/3 items in Narshe.
Figaro, South Figaro Cave, and South Figaro
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Visit Figaro Castle and explore the castle for items.
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Head to South Figaro.
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In South Figaro, collect items from barrels/crates outside.
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Inside the upper left house, you can find additional items.
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In a secret area behind the bookcase, you’ll locate more chests.
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Talk to Shadow in the bar for a scene.
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You can buy armor, equip, and tools.
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You should have 10/10 items and 6/13 chests.
Mount Kolts and the Returner Hideout
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Visit Duncan’s Cabin for healing and an item in a bucket.
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Explore Mount Kolts, grab items and chests, and fight Vargas.
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Head to the Returner Hideout and talk to Banon.
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Speak with your party members and choose “No” to get the Genji Gloves.
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Follow Lethe River and proceed to the next scenario.
Locke’s Scenario
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Head into South Figaro without talking to the guards.
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Obtain clothing from a merchant, fight the green Cadet, and take his clothes.
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Take cider to the old man, then talk to the kid with the password “Courage.”
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Locate Celes in a secret area and free her.
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Examine the broken clock in a new area.
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Find all chests in South Figaro Cave.
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Make sure you have all items and chests.
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Continue on to Sabin’s Scenario.
Sabin’s Scenario
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Recruit Shadow at the nearby cabin.
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Follow the overworld path to the Doma imperial camp.
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Explore the camp and grab the tent.
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Encounter General Leo and fight Kefka.
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Explore the camp for more items.
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Chase Kefka and head to Phantom Train.
Terra/Edgar’s Scenario
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Start on Lethe River and defeat the enemies.
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Re-enter Narshe and head through the mine cave.
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Follow the linear path to the second cave and fight enemies.
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Reach the ‘Security Checkpoint’ and follow the light to avoid battles.
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After getting through, enter a room full of Moogles and find a chest containing a Rune Blade or wait to get a Ribbon.
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Make your way to Arvis’ house.
Finding Terra (Kohlingen, Jidoor, Zozo)
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After completing previous scenarios, defend Banon.
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Form your party and defeat all the enemies to ensure bestiary entries.
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Face Kefka, and there’s a healing pot near Banon in the Pixel Remaster.
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After some scenes, Terra leaves, and you can explore Narshe.
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Go to the house south of Arvis’ and grab more chests (1 locked), then get an Elixir from a clock in the far west side house.
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Stock up on new weapons and shields in Narshe.
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Stop by the Chocobo Stable if you haven’t already.
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Move to Figaro Castle for an additional scene with Sabin and Edgar.
Kohlingen
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Go to the town to the north of Figaro Castle.
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Get an item in the NW house and find a chest in the NE house through a secret back entrance.
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Buy a Twist Headband, and recruit Shadow if needed.
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Visit the nearby Chocobo Stable and head south to Jidoor.
Jidoor
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Find an Ether inside a pot in the N-most mansion on the NE side indoors.
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Purchase new weapons and armor in Jidoor.
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Note the missable White Dress if not bought before heading to the World of Ruin.
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Proceed to Zozo.
Zozo
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Be cautious as everyone in Zozo lies, and random encounters occur.
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Visit the Pub, Armor Shop, Inn, and Relic Shop for items and equipment.
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During Celes’ song, remember the lines and complete QTEs.
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Stop Ultros in 5 minutes; flip the right switch in the NE room.
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Battle your way to Ultros and defeat him.
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Acquire the Magicite and speak with Terra on the bed.
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Recreate your party, then equip Magicite for stat boosts.
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Move on to Setzer’s airship.
The Opera House Sequence
Jidoor
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Speak to a person inside the mansion and examine the letter.
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Head to the Opera House to the south.
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Opera House Sequence
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Interact with Impresario for a scene.
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During Celes’ song, remember the lines and engage in QTEs.
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Regain control of Locke and read the letter in the dressing room.
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Head to the NE room to stop Ultros.
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Battle Ultros, and once successful, board Setzer’s airship to a new continent.
The South Continent (Albrook, Maranda, Tzen, Vector)
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Battle new enemies on the south continent.
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Explore Albrook, Maranda, and Tzen for items, weapons, and armor.
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Visit the Imperial Observation Post and get the Adventurous Wayfarer achievement.
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Head to Vector in the center of the continent.
Vector
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Fight optional battles with Sergeants and Magitek Soldiers.
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Speak to an old man near a box to proceed.
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Traverse the Magitek Factory for 12 chests and various enemies.
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Go down the conveyor after Kefka appears to rescue the Espers.
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Continue to the Magitek Research Facility, collect chests, and battle Number 024.
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Reach the bottom of the elevator, save, and engage in a minecart event.
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Face the boss Number 128 and save after the event.
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Battle a Chaser near the save point before reuniting with Setzer and fighting the Cranes boss.
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Witness the Esper flashback and receive an airship.
Airship Exploration
Narshe
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See a scene with Lone Wolf and obtain Mog.
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Travel to different locations to teach Mog different dances.
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Return to Narshe and complete Item Collection.
Tzen
Jidoor
Veldt
Thamasa
Near Thamasa
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Encounter various enemies, including Briareus, Chimera, Devourer, and Intangir.
The Sealed Gate and Imperial Banquet:
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Head to the Imperial Observation Post and continue to the right.
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Enter the Cave to the Sealed Gate, and make sure Terra and Locke learn Fira, Blizzara, and Cura magic.
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You can earn money in a Veldt without gaining EXP.
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Inside the Antares (first cave), Lich (first cave), Provoker (first cave), and Outcast (all caves), and Zombie Dragon (B2F and B3F), defeat these enemies.
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Collect the Assassin’s Dagger and Kazekiri from chests.
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Observe the bridges toggling between positions, and cross to find Heiji’s Jitte and X-Potion.
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Proceed to the next room and get a Hi-Ether from a chest.
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Follow the path, find a switch, and activate it. Fall, and get Genji Gloves.
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Press three switches, one with a Save point, and fight a Ninja. Head down the big stairs.
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Examine patches of dirt for items, including an Elixir to the south.
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Continue south, and find a room with four chests.
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Head east, click a switch, and collect the Magicite Shard.
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Complete your Item Collection and witness scenes at the Sealed Gate.
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Head south and leave the dungeon.
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Backtrack through the Imperial Observation Post for more scenes.
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Eventually, you’ll be near the crash-landed Blackjack near Maranda.
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Head to Vector for more gameplay.
Thamasa and the Esper Cave:
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In Albrook, visit the port and find the 4th item in a crate.
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Talk to Leo, head to the Inn for a scene, and then back to Leo.
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In Thamasa, explore the shops for good items.
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Visit the NE house and talk to Strago for a scene. Collect the Memento Ring.
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Go to the Inn, spend the night, and save Relm from a burning mansion.
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Inside the burning mansion, face balloon enemies, preferably using Blizzara magic.
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Proceed through the linear path, collect two chests, and face the Flame Eater (use Ice).
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After scenes, head to the Esper Caves.
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In the Esper Caves, face various enemies.
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After several scenes and a fight with Ultros, you’ll eventually gain control of Leo.
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Fight Kefka and use Shock several times to defeat him.
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Gain control of your airship.
World of Balance Wrap-up:
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Explore Doma Castle now that Imperial Soldiers are gone.
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Ensure you have Bestiary Entries #001 to #103, plus #112.
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Check for 4 Chocobo Stables and the Dragon’s Neck Cabin on the map for the Adventurous Wayfarer achievement.
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Train magic and earn money on the Veldt.
The Floating Continent:
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Before going to the Floating Continent, stock up on items and teach Strago and Relm some magic on the Veldt.
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Select three characters to go with you to the Floating Continent.
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During the sequence, fight Sky Armors and Spitfire enemies.
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Eventually, you’ll face Ultros and Typhon.
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Continue to the Floating Continent.
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Battle various enemies, some with elemental weaknesses.
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Defeat Ultima Weapon.
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Escape from the Floating Continent.
Welcome to the World of Ruin:
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Start on Solitary Island, save Cid’s life by feeding him the fast fish.
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In Albrook and Tzen, complete the tasks and battles, including saving a child from a collapsing building.
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Sabin joins, and you can head to Nikeah to continue the story.
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In Nikeah, battle new enemies and progress through the story.
Edgar, Figaro Castle, and Engine Room:
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In South Figaro, check for new items to buy.
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Talk to Edgar Gerad in the Inn.
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Go to South Figaro Cave. Fight enemies and get items.
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Enter Figaro Castle Dungeon, which is like a dungeon. Fight enemies and collect chests.
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Head to the Engine Room in Figaro Castle. Defeat tentacles with various weaknesses.
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Make sure you get the Dropper enemy.
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Talk to the old man and move the castle to Kohlingen.
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Travel to Kohlingen, a town to the northwest.
Setzer and Darill’s Tomb:
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Visit Kohlingen. Explore the town, buy items, and talk to Setzer in the pub.
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Head to Darill’s Tomb, southwest of Kohlingen.
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In Darill’s Tomb, collect items and follow a specific path.
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Examine gravestones and press switches in the tomb.
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Fight Angler Whelk, Dullahan, and get all the chests.
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Make sure your Item Collection for Darill’s Tomb is complete.
Cyan and Mount Zozo:
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Travel to Maranda on the southwest continent.
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Visit the town, talk to Lola, and accept a letter-mailing request.
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Head to Zozo in the northwest. Fight enemies on the way.
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In Zozo, interact with the person next to the Inn, then enter Mount Zozo.
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Collect items in Mount Zozo and defeat Storm Dragon.
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Save Cyan, and return to Maranda with Cyan for an optional scene.
Uwao! Aooh! I’m Gau! Your friend! (also Terra):
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Find and recruit Gau on the Veldt, northeast of the continent.
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Train on the Veldt for Gil, AP, or Rages.
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Travel to Mobliz, the eastern-most town south of the Veldt.
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Enter Mobliz’s house and have a scene with Terra. Fight Humbaba and lose.
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After a few more scenes, Terra will join your party.
Owzer, Relm, and Strago:
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Visit Jidoor and head to Owzer’s Mansion at the top.
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Follow a specific sequence in the mansion to trigger events.
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Encounter and defeat various enemies in the mansion.
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Collect items, fight Still Life, and progress through the story.
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Relm will join your party.
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Next, go to Cultist’s Tower with Relm and Strago.
Narshe, Mog, and Umaro:
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Go to Narshe on the west side of the northwest continent.
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Enter Narshe with only three characters.
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Defeat several enemies in town and nearby mine caves.
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Recruit Mog by revisiting the Moogle Room in Narshe Mines.
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Obtain Molulu’s Charm in the same room, which reduces random encounters.
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Head north to the North Mines and battle the Ice Dragon.
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After defeating the Ice Dragon, you’ll face Valigarmanda and access Yeti’s Cave.
Shadow, Locke, and Gogo:
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Start by entering the Cave on the Veldt.
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Follow Interceptor to the top door, fight a few enemies, and find valuable items.
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Proceed down the cave, battling enemies.
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Head to the Coliseum to meet Shadow, then Locke, and learn about Gogo.
Cyan’s Dream Sequence:
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Visit Doma Castle, putting Cyan in your party.
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Explore the dream sequence in Doma Castle and grab items and defeat unique enemies.
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Acquire Lore abilities by encountering specific enemies.
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Continue the dream in the Phantom Train, where you will face different enemies.
World of Ruin – Odds and Ends:
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Collect Strago’s Lore abilities by engaging specific enemies.
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Go to Solitary Island and obtain the Quetzalli magicite.
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Enter the Cave to the Ancient Castle and fight enemies.
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Retrieve Magicite from Odin.
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Defeat Deathgaze on the world map in the sky.
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Return to Narshe with Locke and choose between Ragnarok and the Esper.
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Acquire the Cursed Shield in a house north of the weapon shop.
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Train and level up your characters, focusing on magic and stats.
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Explore the Cultist’s Tower and use Ultima to defeat enemies.
Kefka’s Tower Final Dungeon:
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Navigate Kefka’s Tower with three different teams.
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Battle various enemies in specific locations.
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Learn specific Lores and collect items along the way.
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Solve the button puzzle to reunite your teams.
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Prepare your teams to face powerful bosses in the tower, including the final boss.
TRENDING
Final Fantasy 6 Gameplay
“Final Fantasy VI” has gameplay divided into four main modes: overworld navigation, town and dungeon exploration, turn-based battles, and menu management. Players travel on an overworld map to reach different locations using foot travel, chocobos, and airships. In towns and dungeons, they interact with characters, gather information, and purchase items.
Random enemy encounters occur on field maps and the overworld. In battles, players select actions like attacking, using magic, or items. The game uses the Active Time Battle (ATB) system, where character actions are based on their speed stats. Each character also has unique special abilities. Customization involves equipping weapons, armor, and accessories. Magic is learned through magicite, granting characters spells they can use permanently.
Final Fantasy 6 Plot
The plot of “Final Fantasy VI” is set in a world transitioning from a medieval fantasy setting to a society influenced by the Second Industrial Revolution, introducing elements of technology. The game’s story begins in the World of Balance, where three continents with distinct features exist. The southern continent is under the control of an oppressive empire, and the eastern continent is a wild, monster-inhabited land known as the Veldt.
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An apocalyptic event later transforms the world into the World of Ruin, with fragmented landmasses and islands. The narrative touches on themes like a past war involving magical beings called Espers, the use of Magitek (magic-infused machinery) by the empire, and the efforts of a rebel group called the Returners to challenge the empire’s rule.
Final Fantasy 6 Development
“Final Fantasy VI” entered development shortly after the release of its predecessor, “Final Fantasy V.” The development process took only a year to complete. The series creator, Hironobu Sakaguchi, couldn’t be as deeply involved due to other responsibilities and promotions. As a result, he became the producer, delegating director roles to Yoshinori Kitase (event production and scenario) and Hiroyuki Ito (battle aspects).
The game’s central idea was that every character is a protagonist, and various team members contributed ideas for characters and their storylines in a collaborative process. Regular series character designer Yoshitaka Amano’s concept art served as the basis for full motion videos in the game’s PlayStation re-release.
The game also made extensive use of the Super NES’ Mode 7 graphics, providing a 3D-like perspective on the world map. These elements, combined with a deep and engaging story, contributed to “Final Fantasy VI” becoming one of the most acclaimed and beloved role-playing games in gaming history.
Final Fantasy 6 Trailer
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