Dying Light 2 update 1.43 patch notes
Gameplay
- [PC] Players can now select another key to bind the Expert Grappling Hook
- We adjusted Korek Charm to 40% damage buff and 25% weapon durability
- Fixed an issue with Skull Face remaining idle
- Fixed an issue when objective markers were displaying incorrect information
- Fixed an issue where players could lure infected into Stama’s room
- The Massacre Manica Shield blueprint is available from the vendor, and Manica can now be dismantled.
- Added new visual and audio effects showing elemental damage affecting the player
Adjusted the knuckle duster attack animation to look more natural
- Best Ranked Play Loadouts for Modern Warfare 3, Call of Duty Modern Warfare 3 Gameplay
- Enshrouded Release Date, When is Enshrouded Coming Out?
- Clash Royale Tier List 2023 and Guide
- Is Nier Reincarnation Shutting Down?
- Baldurs Gate 3 Sussur Tree Bark Guide, How to Get? And Where to Find Sussur Bark for Finish Masterwork Weapon Quest in Baldur’s Gate 3?
cooperative
- Fixed an issue where Steam players were unable to join players using the Epic Games Launcher
- Fixed an issue where Epic players could not join Steam players
- Fixed an issue where the game would crash after joining a co-op session
- Fixed an issue in the “Bridging the Gap” mission where the target disappeared shortly after starting the generator
- Fixed an issue in the “Bridging the Gap” mission where the host could see some infected walking in the air
- Fixed an issue where an objective would not progress after killing all enemies
Fixed an issue where Volatile would ignore flashlights
You are watching: Dying Light 2 Update 1.43 Patch Notes
development tools
- Over 600 Hellraid resources added to DevTools library
LOD implementation
user interface
- Fixed an issue with unknown keys appearing in the tutorial when switching crouching off
- Fixed an issue where challenge weapons had red background icons and appeared worn in some challenges
- Made cosmetic changes to tooltips in the inventory UI
technical
- Fixed an issue with howlers being illuminated inappropriately when standing in the sun
- Updated animations in all aspects of the game (including cutscenes, NPC animations, etc.) and involved re-motion capture
- Fixed an issue with invisible collision during the “Kill the Traitor” objective
- Fixed infected noise
- Fixed an issue where the game would crash after performing a quick restore
- Fixed graphic issues after entering the hospital
- Fixed an issue where trophies related to map activities could not be obtained
- Fixed unstable AI and patrol routes near VNC towers, highways, and hills
- Fixed an issue where GRE distortion could appear one-time during generated animations
- Fixed cricket bat icon during challenges
- Fixed Opera Machete balance issue
- Fixed visual effects during Opera House battle
- Fixed an issue where players could get stuck between textures
- Fixed an issue where AI was unresponsive to players
- Fixed an issue where the camera would go through the Juggernaut costume while healing
- Fixed an issue where the task cancellation title would not appear after canceling a task
- Fixed visual effects of torches at the Opera House entrance
- Fixed sounds when players are affected by ongoing elemental damage
- Fixed an issue where players could get stuck on the ceiling near the entrance to the bazaar
- Fixed an issue where abnormal movement through the environment could be seen when jumping
- Fixed issue with Cricket Bat, Scraper Hammer or Pirate not appearing in weapon wheel
- Fixed gaps between city buildings
- Fixed an issue that caused the map to blur and shake when affected by Howler’s Scream
- Fixed an issue where dot indicators for new items reappeared on all items in the stash
- Fixed an issue where the trophy “Into the Unknown” was not linked to the rest of the main quest
- Fixed an issue where the camera would shake when opening certain doors in dark hollow areas
- Fixed an issue where players were able to cut enemies in half with a knife Improved the long jump animation to make it more immersive
dying light
“Dying Light” is a survival horror game launched by Techland and Warner Bros. Interactive Entertainment in 2015. It tells the story of an undercover agent named Kyle Crane in the zombie-infested city of Harlan ( Harran’s story. The game’s dynamic day and night cycle changes the behavior of zombies, making them more dangerous at night.
Players use weapons and parkour to survive. Development began in 2012 after Techland completed Dead Island, focusing on natural movement in parkour. This story is inspired by Heart of Darkness and The Plague, with some modifications for American audiences. While positive reviews praised the combat, graphics, multiplayer, and looping, criticism was directed at the story and technical issues.
“Dying Light” is selling very well, with sales exceeding 20 million copies by April 2022. Techland is supporting the game with updates and an expansion pack called Dying Light: The Following. The sequel, Dying Light 2, was released in February 2022.
See more : How to Get to the Ice Shrine in Zelda Tears of the Kingdom?
NEWSTARS Education is your one-stop destination to know about the entertainment industry.Our articles cater to all tastes, from celebrity enthusiasts and lifestyle updates to film buffs with in-depth reviews and industry insights
trend
Dying Light gameplay
Dying Light is a survival horror game in which players navigate the open world city of Harran, which is overrun by zombies. The game initially allows free exploration in the slums and then expands into the old city through the sewers. Players use parkour mechanics such as climbing, jumping, and sliding, and use grappling hooks to move around the environment and find supplies.
They can craft weapons, complete side missions, and find collectibles while using “survivor awareness” to locate loot and locked items. The game has a dynamic day-night cycle: during the day, players can set traps and scavenge for resources, while slow and visible infected are controlled. At night, the infected become more dangerous, agile, and deadly, prompting players to use stealth or use ultraviolet light for defense.
Combat involves melee weapons, crafted weapons, and ranged guns, each with limited durability and scarce ammo. Players earn experience points by participating in combat, parkour, and completing missions, thereby improving their skill tree. The game offers four-player co-op mode for campaign exploration and competitive challenges.
See more : Last Epoch Monolith of Fate Complete Guide, Monolith of Fate Access, Types,
Additionally, the “Become a Zombie” mode allows players to control powerful infected creatures that challenge other creatures on the server. Dying Light blends parkour, combat, and survival into a challenging and thrilling zombie world.
dying light plot
In the story of Dying Light, undercover GRE agent Kyle Crane arrives in Harlan to retrieve stolen documents from Kadir Suleiman. After being bitten by an infected, he allied himself with the Tower survivors, led by Harris Brecken, to fight against the ruthless warlord Rais, who was hoarding vital supplies. Despite GRE instructions to deceive the tower, Crane discovered Rice’s true identity and became embroiled in unethical missions for him.
Rice betrayed Klein and provided minimal help when the anti-infective drug Antizine was desperately needed. Tragedy unfolds as Crane’s attempts to obtain the drug spark conflict, betrayal, and the revelation of GRE’s plan to weaponize the virus. In his search for a cure, Crane faces difficult choices and loses allies like Raheem and Jade.
As chaos escalates, Klan makes sacrifices to protect survivors and disrupts Department of Defense plans. Despite GRE’s manipulation, Crane chose to stay, help the survivors and ensure Harlan’s future was hopeful. In a final showdown atop a skyscraper, Crane defeats Rice, obtains important research results, and offers a glimmer of hope to the city by choosing to help the survivors rather than leave with a GRE test.
“Dying Light” summary
Developer |
Science and Technology Park |
Publisher |
Warner Bros. Interactive Entertainment |
director |
Pavel Malchevka, Adrian Siszewski |
programmer |
Michał Novak |
artist |
Pavel Salinger |
composer |
Paweu Blaszczak |
engine |
Chrome Engine 6 |
platform |
Linux, PlayStation 4, Windows, Xbox One, macOS, Nintendo Switch, PlayStation 5, Xbox Series X/S |
release |
January 27, 2015 |
school |
survival horror |
model |
Single player, multiplayer |
“Dying Light” trailer
Disclaimer: The above information is for general information purposes only. All information on this website is provided in good faith, but we make no representations or warranties, express or implied, as to the accuracy, adequacy, validity, reliability, availability or completeness of any information on this website.
Source: https://truongnguyenbinhkhiem.edu.vn
Category: Gaming