Destiny 2 Update 7.2.5 Patch Notes
Activity
crucible
- Fixed multiple out-of-bounds areas on Multiplex.
- Disabled Icarus Dash when using Aegis in Crucible Ruins game mode.
- Fixed an issue where Sparrow could be used on Multiplex.
Trials of Osiris
- Meltdown – Made some adjustments to domination zones and heavy ammo spawn locations.
Raid and Dungeons
- The source of nightmares
- Encounter Challenge is now active.
- Grip of Greed
- Players no longer lose additional ability costs when acquiring ten treasures.
seasonal activities
open world
- Fixed an issue that resulted in a small number of players receiving owned exotic items from Legendary and Lost Masters and Vex Strike Force instead of unowned items.
Gameplay and investing
Armor and Expressions
exotic armor
- Antey Ward
- Reflective vents now require full level ability to deploy.
- While the Reflective Vent is deactivated, your class ability energy is expended proportional to the amount of damage reflected.
- Improved slideshows are no longer available.
- Reflective vents now require full level ability to deploy.
- The spine of young Ahamkara
- Reduced trip mine grenade HP increase to 70 (down from 100) and removed the additional 50% damage resistance.
- Grenade power is now provided by skill kills rather than skill damage.
- tracker
- No longer provides maximum surge bonus for Glaive and Sword kills.
- icefall mantle
- Fixed an issue where players spawned in the Crucible without class ability energy.
- Astrocyte Verses
- The description has been updated to better match its functionality.
- burning footsteps road
- Fixed an issue where activating an exotic perk would not change its appearance.
- Firewind Gauntlets
- Updated exotic descriptions to match their gameplay.
General
- Fixed an issue where the Photon Vest was not available in the armor crafting screen.
- Fixed an issue where the Hinterland, Biosphere Explorer, and Ossuary Ritual armor sets were dropping with lower-than-expected stats.
- Valkyrie Mask Hunter no longer has a hole in his helmet.
- Fixed an issue that caused new ritual armor to drop when stats were low.
Weapons and accessories
Weapon adjustments
- submachine gun
- General
- Global recoil increased by 10%.
- Reduced mouse and keyboard stability bonus from 20% to 10%.
- General
- automatic rifle
- raging fire
- Reduced ADS damage falloff scalar from 1.7x to 1.6x.
- Adaptive
- ADS damage falloff scalar reduced from 1.7x to 1.6x.
- Base damage increased from 14.25 to 15.
- Critical multiplier reduced from 1.6 to 1.55 (Crit damage reduced from 22.8 to 23.3).
- accurate
- ADS damage falloff scalar reduced from 1.7x to 1.6x.
- Reduced the zoom factor of Ammit AR4 from 17 to 15.
- raging fire
- pulse rifle
- General
- When the attribute is 0, the damage attenuation range increases by 1m.
- Provocation
- Increased ADS damage falloff scalar to 1.8x.
- General
- fusion rifle
- General
- The minimum damage the fusion can deal after damage falloff is reduced from 50% to 45%.
- General
- sniper rifle
- General
- Reduced airborne accuracy loss by 20% (sniper rifles now have the same base accuracy as they had before using the Icarus Grip).
- Provocation
- Body shot damage reduced from 157.5 to 135.
- Critical multiplier increased from 3x to 3.5x.
- Adaptive
- Body shot damage reduced from 131 to 119.
- Critical multiplier increased from 2.95x to 3.25x.
- raging fire
- Body shot damage reduced from 90 to 85.
- Critical multiplier increased from 3.25x to 3.45x.
- General
- shotgun
- General
- Reduced the mid-air accuracy penalty of the Precision Shotgun by 20% (the Precision Shotgun is now as accurate at base as it was before AE with the Icarus Grip).
- Reduced the airborne pellet spread penalty of the pellet shotgun by 20%.
- General
Checkmate weapon adjustments
- pulse rifle
- Slightly lowered bonus damage, lowered some elastic forgiveness (critical to body hit rate) thresholds by 1 level.
- This does not change the optimal kill time for base regeneration for any pulse rifle.
- Slightly lowered bonus damage, lowered some elastic forgiveness (critical to body hit rate) thresholds by 1 level.
- hand cannon
- Slightly increased bonus damage to remove the elasticity threshold that would change the optimal kill time for adaptive (140 RPM) hand cannons.
- Adaptive HC will again kill all resilience levels with 3 critical hits.
- However, they will lose the ability to kill damage with 3 shots more quickly than in the standard Crucible.
- How quickly this happens still depends on the opponent’s ability to recover.
- Slightly increased bonus damage to remove the elasticity threshold that would change the optimal kill time for adaptive (140 RPM) hand cannons.
Weapon bonus
- floats perfectly
- Base duration increased from 6 seconds to 10 seconds, extended duration increased from 7 seconds to 12 seconds.
- start up
- Damage bonus reduced from 20% to 15%.
- Enhanced treatment clip
- Now heals allies when reloading after a kill.
General
- Revised descriptions of how to obtain the crafted Tales of the Dead intrinsic perks and what each perk can unlock.
- Fixed an issue where the Defiant Ghost projection was not displaying the correct image.
- Fixed an issue where Word of Crota hand cannon could be crafted with unexpected magazine perks.
- Fixed an issue with the Cataphract GL3 grenade launcher showing grenades in empty magazines.
- Fixed an issue where inlays would impair vision when used in conjunction with certain armor parts.
- Fixed an issue where Tessellation could be combined with Gunpowder Gamble or Arbor Warden to reload its alternate fire mode an infinite number of times.
- Fixed an issue where the Airborne Heavy Attack of the Assault Frame Sword requires full energy and does not activate the energy regeneration delay.
ability
- beach warlock
- Fixed an issue where Wanderer’s Tangle was not suspending the champion.
seasonal artifacts
- Fixed an issue where Tangles created using the Deadly Tangle seasonal skill would have a longer cooldown than expected.
- Fixed an issue where the Unblockable Fusion seasonal perk would incorrectly activate on the Linear Fusion Rifle.
Supplier-centric
Reduced the price of Exotic Armor Level 2 Focus.
player identity
- Fixed an issue that caused Guardian level objectives to appear completed before the player reached the level required to claim the objective.
- Fixed a typo in the Guardian Level 6 seasonal challenge objective.
- The Glowing Paragon Sparrow from Guardian Games is now available in the Collection.
User interface and user experience
- Collectible decorations no longer appear cluttered.
General
- Fixed an issue where players could send whisper messages in text chat to recipients who were unable to read the message due to restricted message settings. Players will now receive an error message when sending a message to someone who cannot receive messages.
- Fixed an issue where the text chat whisper command would fail to open text chat channels in certain situations.
- Fixed missing subtitles when Cade coughs in the Forsaken opening cinematic. [cough]
- Updated the mission icon for the Grenade Logic Catalyst mission.
- The Refined Revels shader now correctly reflects its additional effects when viewed in Eververse.
- Fixed an issue that resulted in players receiving certain Guardian Games Vanguard Medal victories when Guardian Games was inactive.
- Fixed an issue where some players were unable to use the “Light of Learning” quest.
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Destiny 2
Destiny 2 is a popular online first-person shooter developed by Bungie. It originally launched as a paid game in 2017 and transitioned to a free-to-play model in 2019, making it accessible on various platforms. Set in the future “mythical science fiction” world as the background, players play the role of guardians and use the powerful ability called “light” to protect the last safe city on earth.
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The game features player versus environment (PvE) and player versus player (PvP) modes, as well as activities such as story missions, strikes, dungeons and raids, offering a combination of exploration and combat. Destiny 2 has gone through countless expansions and updates, including Forsaken, Shadowkeep, and more, adding new content and continuing to evolve the game’s narrative.
In 2020, Beyond Light enters a new era, introducing the power of darkness. Bungie has several expansions planned to complete the “Legends of Light and Darkness” before starting a new one. Destiny 2 has received positive reviews for its gameplay, visuals, and community-focused activities, making it a favorite among first-person shooter fans.
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Destiny 2 gameplay
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Destiny 2’s gameplay combines elements of first-person shooters with role-playing and massively multiplayer online (MMO) features. In this game, players take on the role of the Guardians, powerful protectors of Earth’s last safe city. Gameplay is divided into two main categories: player versus environment (PvE) and player versus player (PvP) modes.
In PvE, players can participate in story missions, strikes, dungeons, and challenging six-player raids that often require teamwork and strategy. They also have the option to explore various destinations, participate in public events, and interact with non-player characters (NPCs), which is a significant improvement over the original Destiny.
Destiny 2 introduces “Guide Games” for better matchmaking, allowing players to find tribes that need more members for challenging raids. In PvP, players can participate in both objective-based game modes and traditional deathmatch modes. The game seamlessly integrates PvE and PvP to provide a dynamic and immersive experience. Its evolving storyline, frequent content updates, and expansions keep players engaged and coming back, cementing Destiny 2’s status as a standout game in the first-person shooter genre.
Destiny 2 trailer
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