Dead By Daylight Chucky Update Released, Dead By Daylight Chucky Chapter Gameplay, Trailer, and More

dead by daylight chucky

Chucky is a very dastardly and interesting killer in Dead by Daylight. Small but deadly, he catches survivors off guard and attacks them with his favorite weapon. Chucky’s special ability “Game Time is Over” puts him into “Show-Ho Mode”, making him invisible and making loud footsteps across the map, confusing survivors. In this mode, he can quickly move under falling boards or through windows, and can even dash towards slice and dice survivors.

Be careful though, as he can’t do anything else while launching this attack. Chucky adds a unique and cunning element to the game.

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Dead by Daylight Chucky update released

Bug fixes

vocal

  • Subtitles for specific voice lines should now more accurately match the audio.
  • Fixed an issue that caused sound to be lost when switching back to Singularity in a disabled pod.
  • Survivor screams now properly stop during Forest of Knights.

robot

  • Robots are better at dealing with the killer’s undetectable state.
  • Bots no longer have to work to repair generators on specific tiles in the game.
  • Fixed multiple crashes that could occur when playing with bots.
  • The bots in the tutorial have been slightly nerfed to improve the experience for new players.
  • A robot has figured out how to enter a specific corridor at Hawking National Laboratory.
  • The robot has figured out how to enter a specific hallway of the Raccoon City Police Department.
  • The robot has figured out how to fall off a specific ledge in Lumpkin Alley.
  • Bots are now more willing to run away when approached by a killer while being healed by another player.

figure

  • Fixed an issue that caused the animation to grab a survivor from a locker to not play properly when playing as a nurse in Judgment.
  • Fixed an issue that caused Mikaela Reed’s book to appear corrupted during the menu idle animation.
  • The undetectable icon is now correctly displayed when Michael Myers is on Level 1 of The Evil Within.
  • Residual sounds now play correctly when Singularity switches back to a disabled pod.
  • Knight Power VFX no longer spawn in the corners of certain maps.
  • The survivor activity HUD now correctly displays that a survivor has escaped when running away after being marked by Ghostface.
  • If you cancel or exit the phase walk, the blood pool hidden during the phase walk will reappear when the spirit begins to recharge.
  • The Doctor’s illusory red stain is no longer visible on survivors after being killed
  • The Alien’s control station no longer incorrectly blocks the flashlight beam
  • Once the survivors begin to resolve the Lament configuration, the monks cannot target the survivors with more chains
  • Monk’s Chain Hunt no longer resets when a survivor is interrupted during certain actions
  • Ghostface and Pig can now remain crouched while activating the spell: Pentimento
  • Nightmares can no longer place dream traps on walls or out of bounds
  • As the Joker, swapping bottles while throwing them no longer changes the type of bottle thrown
  • Unicorn and Sheep Block effects no longer apply to only one affected survivor

environment/map

  • Fixed an issue that prevented players from interacting with the generator side of Hawkins National Laboratory.
  • Fixed an issue where Witches could place traps in illegal areas of the Suffocation Pit Master building.
  • Fixed an issue where the Killer’s navigation on the Suffocation Pit map was blocked.
  • Fixed an issue that prevented Nightmare from placing Dream Traps in an area of ​​the Suffocation Pit Master building.
  • Fixed an issue where the black fog in the Raccoon City Police Department would not display properly.
  • Fixed an issue in Crow’s Nest where long collisions would impede player navigation.
  • Fixed an issue where Piggy was unable to pick up survivors near the puzzle box at Midwich Elementary School.

Welfare

  • Survivors who take the bait are now able to correctly see the killer’s aura when the Kindred perk is equipped
  • The Theatrical Performance Perk no longer incorrectly appears as available when the Sprint Burst Perk is equipped to jump over a window.
  • When survivors break their trays for disbanding perks, hit hard! Perk is no longer triggered
  • Explosive Mine’s explosion now properly deafens the killer it triggers, rather than the mounted survivor
  • Ultimate Weapon and Dark Reveal are no longer incorrectly activated when a survivor interacts with a locker that contains a survivor

platform

  • Fixed an issue with purchasing Auric Cells in the Microsoft Store version of the game.
  • Fixed a crash that could occur on PS5 in the menu.

user interface

  • Purchasing an “item” node that is part of the event preset on the Blood Web before a match begins will cause that “item” to be properly consumed and displayed on the count screen.
  • Legendary cosmetic killers with unique names (such as Trapper’s Naughty Bear) will now correctly display that name in all menus.
  • Players can switch between Archival Visual Knowledge entries in full-screen mode.

Miscellaneous

  • Killswitched cosmetics are no longer available in the trial version.
  • Fixed a crash that could occur when starting a trial with an empty load.
  • Items taken from chests during the trial will now correctly appear in the survivors’ hands after the pocket mirror disappears when passing through the exit.
  • Hooks that were previously displayed in loud noise notification bubbles no longer appear in subsequent loud noise notifications.
  • Survivors who have recently been hooked will now no longer see their hook obscure the loud noise notification of a completed generator.
  • Survivors now gain blood points when interrupted while searching treasure chests
  • Survivors can no longer activate the Glass Bead Map add-on without cooldown
  • Demolition achievements now correctly progress through the trigger of destruction.
  • Performing a quick vault immediately after falling from a height will no longer cancel the fall stagger
  • The “Carry Survivor” icon no longer blocks the button prompt for drop actions when carrying a survivor as any killer.
  • The tray’s destruction animation now syncs correctly when the tray is destroyed by a killer with an orange glyph status effect
  • Green glyphs now generate correctly after completing the requirements of the “Glyph Chaser” challenge
  • Survivors’ right arms no longer bend unnaturally when holding certain items to unhook themselves.
  • When the killer disconnects, survivors no longer start running in place before reaching the count screen.
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Known issues

  • Survivors can remain on the floor until the pickup animation ends when picked up by a good guy

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Dead by Daylight Chucky release date

According to the development team, Dead by Daylight Chucky will be released on Tuesday, November 28, 2023. The Chapter 30 update that introduces Chucky to the game was released that day. If you’ve already installed the update, you can find and play with Chucky in the game on November 28 at approximately 4 p.m. Launch the game after installing the Chapter 30 update and Chucky will be there, ready for you to play.

dead by daylight chucky skills

Good Guy Chucky is the first killer in Dead by Daylight to be viewed from a third-person perspective. Killer Chucky has special abilities:

  • Hidey-Ho Mode: Chucky can become invisible and make loud footsteps across the map, confusing survivors. This mode has a cooldown, but can be used at any time.
  • Sprint: In Imp Show mode, Chucky can quickly move under falling boards or through windows to make progress.

  • Slice and Dice: In Hidey-Ho mode, Chucky can dash forward and jump to attack survivors. The attack could be held back, but Chucky couldn’t do anything else during this time. If a Survivor attempts to escape through a window or board while Chucky is charging, he can quickly move under the window or board.

Dead by Daylight Chucky plot

Charles Lee Ray was a bad guy who was shot after doing something very bad. But instead of dying, his soul entered a doll named Chucky. However, Chucky doesn’t want to be a good doll forever. He plans to switch bodies with a boy named Andy Buckley, who is the first person to tell him his secret. Chucky takes Andy to the Good Guys Factory to be converted, but Andy escapes into the fog. Chucky doesn’t want to miss this opportunity, so he rushes through the fog, screaming, and chases Andy.

Dead by Daylight Chucky gameplay

The character Chucky in Dead by Daylight brings three new perks to the game:

  • Hex: Playable with Two Players: When a survivor stuns or blinds Chucky multiple times, a normal totem becomes a special totem. If this hex is active, survivors who blind Chucky are themselves blinded for 4 seconds. This will continue to be the case as long as the special hexagonal totem remains.

  • Friends to the end: Chucky becomes obsessed with a survivor. When he hooks a survivor who is not a crush, the crush becomes “exposed” and briefly reveals their location. If Chucky hooks an obsession, a random survivor will scream, indicating their location, and become the new obsession.

  • Contains Batteries: When approaching a completed generator, Chucky gains a speed boost called “Haste”. This boost lasts for a short time even after leaving the generator area.

There is also an exclusive item, the Good Guy Box Charm, which is only available with the Chucky Chapter DLC. It is important to note that this DLC may contain content that is not suitable for all ages, containing frequent violence or gore as well as general adult content.

Dead by Daylight Chucky Trailer

Dead by Daylight Chucky Overview

title

Dead by Daylight – Chaji Chapter

type

action

Developer

Behavioral Interactive

Publisher

Behavioral Interactive

Franchise

death at dawn

release date

November 28, 2023

Disclaimer: The above information is for general information purposes only. All information on this website is provided in good faith, but we make no representations or warranties, express or implied, as to the accuracy, adequacy, validity, reliability, availability or completeness of any information on this website.

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