Call Of Duty Warzone Wiki
Call of Duty: Warzone is a battle royale video game developed by Raven Software and Infinity Ward, and published by Activision. It was released on March 10, 2020, for PlayStation 4, Windows, and Xbox One as a part of Call of Duty: Modern Warfare (2019).
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The game later became connected to 2020’s Call of Duty: Black Ops Cold War and 2021’s Call of Duty: Vanguard, although it does not require the purchase of any of those titles. Warzone is a free-to-play game that offers online multiplayer combat for up to 150 players, featuring cross-platform play and progression between the three aforementioned games.
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At its launch, Warzone introduced two main game modes: Battle Royale and Plunder. The game also introduced an in-game currency system, allowing players to use cash at “Buy Stations” scattered throughout the map. By using cash, players can acquire their custom loadouts through “Loadout” drops.
Additionally, cash can be used to purchase items like killstreaks and gas masks. Players can find cash by looting buildings or eliminating other players who carry cash. Initially, Warzone only offered Trios, allowing squads of three players, but the game has since received post-launch updates adding Solos, Duos, and Quads as additional game modes.
Call of Duty Season 4 Reloaded Patch Notes
GENERAL
New Features
- Map Rotation
- A 15 minute in-game timer has been added to the Playlist menu that now indicates when specified Resurgence Modes switch between Ashika Island and Vondel.
- Firing Range Quality of Life
- Players now have the option to apply 0/1/2/3 Armor Plates on Target Dummies via settings in the pause menu.
GAMEPLAY
New Features
All Maps | All Modes
- Armor Plate Carriers Equipment
- Armor Plate Carriers will now drop when an enemy player is eliminated.
- Added 3 new types of Armor Plate Carriers:
- Medic
- A common Armor Plate Carrier that increases the speed at which Players are able to revive downed Squad members.
- Increases the speed at which health begins to regenerate.
- Comms
- An uncommon Armor Plate Carrier that increases the effectiveness of UAVs by showing the enemy Player’s bearing on the minimap.
- Stealth
- A rare Armor Plate Carrier that protects the Player from UAVs and other targeting devices.
- Medic
Al Mazrah | Battle Royale
- Cash Drop Public Event
- This new event will spawn 3 planes that will drop a combined total of 12 crates across the map.
- Each crate will spawn ~$10,000 in Cash and between 2-4 randomized Armor Plate Carriers.
- This event has a chance to occur during the 3rd and 5th Circles.
Vondel | All Modes
- Personal Redeploy Drone (P.R.D.) Field Upgrade
- The Personal Redeploy Drone is an instant-use piece of equipment that, when used, will propel and carry the player into the air before releasing them.
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Vondel | Battle Royale, Resurgence
- Signals Intelligence Contract
- Players will be required to track down and hack three different phones to earn rewards over a short duration of time.
- Each living Squad member will receive a total of 10 payments of $500 for a potential total of $5,000 over 3 minutes and 20 seconds.
- Occupation Scan Public Event
- Occupation Scan is back! Make sure to go prone or dive underwater when the scan is about to begin otherwise your position will be revealed.
All Maps | Resurgence
- Communal Stations Public Event
- Once Resurgence is disabled, a series of Deployable Buy Stations will drop onto the field at random for any Player to use.
Adjustments
All Maps | All Modes
- Armor/Ammunition Boxes Quality of Life
- Lethal and Tactical Equipment refill behavior will now match Ammunition.
- Armor and Ammunition Boxes will now drop additional items that do not fit into the active Loadout slots to the ground – leaving Players to choose whether or not to stow them in the Backpack.
- Gas Mask Quality of Life
- The Gas Mask animation that automatically starts while Players are airborne will be interrupted if a Player decides to pull their parachute.
All Maps | Battle Royale
- Redeployment Elevation
- The elevation at which Players redeploy to the field will now reduce by 9% of the initial elevation each circle.
- This reduction stops at Circle 8 and remains constant for the remainder of the match.
- The total difference in height from the start of the match until the last adjustment is approximately 60%.
Vondel | All Modes
- Cash Increase
- The minimum amount of Cash that Players will find has been increased to $500, up from $100.
- This applies to all sources of loot including Cash Registers and Supply Boxes.
UI/UX
- Armor Plate Count Quality of Life
- Players will now be able to view the total number of unequipped Armor Plates that they are carrying on the Squad widget.
- Backpack Quality of Life
- Players will now see a “Backpack [Full]” notification on the bottom center of their UI for ease at a glance of Backpack state
- Buyback Value Quality of Life
- The amount of Cash that an eliminated Player will respawn with upon redeployment will be now indicated to the right side of the Squad widget.
- Champion’s Quest Quality of Life
- Rewards now show in the After Action Report upon successful detonation of the nuke.
- Killcam Recap Quality of Life
- Eliminated Players will now see a summary of the enemy Players that contributed to their death.
- This will include the number of shots that made contact per Player.
- Resurgence Improvements Quality of Life
- General improvements to the Resurgence Mode interface, especially while Spectating.
- The Squad widget has also been improved to better indicate that a Squad member redeployment is imminent.
- New “Ask to be Cautious” Ping
- Players can now ping their living Squad members when the majority of the team has been eliminated to suggest cautious play to avoid a wipe.
BUG FIXES
- Fixed an issue that was causing Players to spawn outside of the playable area.
- Fixed an issue that allowed Players in an active Gulag match to eliminate spectators using the Semtex Grenade.
- Fixed an issue that allowed Squads to earn experience by shooting down their own Deployable Buy Stations.
- Fixed an issue that caused Players to redeploy with items in their Backpack, subsequently causing the Backpack to stop working.
- Fixed an issue where the After Action Report was missing after leaving a match of Lockdown.
- Fixed an issue where sometimes Players would get a Bounty Contract for another Player that is in the Gulag.
- Fixed an issue where dropped Riot Shields from caches couldn’t be equipped.
- Fixed an issue where dying at the same time as the Resurgence window being disabled allowed Players to keep respawning.
- Fixed an issue where Players might lose their ammo counter after using the Redeploy Drone.
- Fixed an issue where backing out of Warzone Battle Royale Ranked private match would leave weapon restrictions on when returning to standard Battle Royale.
- Fixed an issue where the Gas Mask overlay could stay on screen after death.
DMZ
GAMEPLAY
- There are reports of a new enemy force attempting to infiltrate Building 21. Proceed with caution, Operators…
- Temp V has arrived! Read more about this in the Warzone section above. Effects are limited in DMZ (such as no Charge Jump) and increased scarcity on the map versus Battle Royale.
Adjustments
- Players can now see the progress they’ve made on their Upgrade Missions in the After Action Report
- Increased the time to Plea for Help to 20 seconds from 15 after your squad has been eliminated
- The Plea for Help timer that triggers after you are the last Player on a squad eliminated will now pause while holding down the plea button
Plea for Help and Assimilation
- When reviving someone who is pleading, the Player who was pleading will no longer auto-join the reviver’s team
- There will be a 30 second grace period after a Player is revived, where the reviver’s team will not be able to damage the Player who was pleading
- After reviving, the reviver will be given a prompt to invite the revived Player to their team
- The ‘Plea for Help’ and ‘Loot’ prompts are now separate:
- The ‘Plea for Help’ revive prompt is on the Player’s body, and the ‘Loot’ prompt is on the Backpack like normal
- Looting the Player first will not disable the Plea option
- Created a direct assimilation function to only send a request to one person.
- The team who killed the Player that is pleading will no longer be able to accept their plea request and then revive. This prevents killing to force assimilation.
Players Hunting Players
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If a Player and their Squad kill too many Players in DMZ, that high-kill individual Player will be issued a warning. If they kill another Player, they can expect a Bounty on their head. Enemy Operators in the Exclusion Zone will then recieve intel on your position to secure a reward upon completion.
- Killing a Player with a Bounty will award everyone in the squad $10,000
- This Bounty is not active in Building 21 or the Koschei Complex
BUG FIXES
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Fixed doors on Hostage Rescue Contract buildings being locked if the Contract ends
-
Fixed an issue where the hostage in Hostage Rescue Contract was not dropping to the ground properly when the Player carrying the hostage was struck or killed with Equipment
-
Fixing incorrect items being listed in the Upgrades Menu
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Fixed the train safe not tracking for the purposes of the Demolitions Mission
-
Fixed the Icebreaker Mission tracking for the items being placed in any Dead Drop instead of the specified one
-
Fixed the False Alarm Mission being able to be completed in maps besides Al Mazrah
-
Fixed the Strike Team Mission not counting the kill if the Player was standing on top of a vehicle
-
Fixed a number of issues affecting Mission descriptions
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Fixed an issue where completed urgent Missions were not resetting on subsequent days
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Fixed an issue where the Mission title was sometimes missing from the mission timer
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Fixed an issue where extracted items sometimes weren’t unlocked correctly
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Fixed a problem with Missions that require the Player to infil into Koschei Complex
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Fixed an issue where Barter items weren’t unlocked correctly
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Fixed an issue where the container for the Secure Nuclear Material would not be usable after one Player empties it
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Fixed an issue where the Phalanx Tier 4 Fearless Mission was not checking if other teammates were carrying the Weapon Case
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Fixed an issue where some Blueprints were showing as placeholder images in the After Action Report when extracting from DMZ
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Fixed an issue where “The Fear in Your Eyes” challenge was not tracking Throwing Star kills
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TRENDING
Call Of Duty Season 4 Gameplay
Call of Duty: Warzone is a highly popular battle royale game that offers intense and fast-paced gameplay. It combines elements of strategy, survival, and intense combat within a massive and ever-shrinking battlefield. Here’s an overview of the gameplay in Call of Duty: Warzone:
Players are dropped onto a large map alongside up to 150 other players, either solo or as part of a team. The objective is to be the last player or team standing. As the match progresses, a deadly gas circle encloses the playable area, forcing players into closer proximity and intense firefights.
Players start the match by parachuting onto the map, choosing their landing spot strategically. Once on the ground, they scavenge for weapons, equipment, and resources to increase their chances of survival. These items can be found in buildings, supply crates, or obtained by eliminating other players.
In addition to firearms, players can utilize tactical equipment, such as grenades or flashbangs, and purchase killstreaks or other powerful items from Buy Stations scattered throughout the map using in-game currency. The currency is obtained by looting, completing contracts, or eliminating other players.
Warzone features a unique respawn mechanic called the Gulag. Upon being eliminated for the first time in a match, players are sent to the Gulag, where they have a chance to fight in a one-on-one gunfight against another eliminated player for an opportunity to respawn and rejoin the battle.
The game also incorporates contracts that players can complete for rewards, such as locating and capturing specific objectives or hunting down wanted targets. These contracts add an extra layer of dynamic gameplay and incentivize exploration.
Warzone offers cross-platform play, allowing players from different platforms to compete against each other. It also features a unified progression system, allowing players to level up, unlock weapons, and earn rewards across multiple Call of Duty titles.
With its intense firefights, diverse gameplay mechanics, and evolving map, Call of Duty: Warzone delivers an exhilarating battle royale experience for both casual and competitive players alike.
Call Of Duty warzone Season 4 System Requirements
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Minimum System Requirements:
- GPU: GeForce GTX 670 or 1650
- CPU: Intel Core i3-4340 or AMD FX-6300
- RAM: 8GB
- HDD: 175GB HD space
- Network: Broadband
- Sound: DirectX-Compatible
- OS: Windows 10 64-Bit
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Recommended System Requirements:
- GPU: GeForce GTX 970 or 1660
- CPU: Intel Core i5-2500K or AMD Ryzen R5 1600X
- RAM: 12GB
- HDD: 175GB HD space
- Network: Broadband
- Sound: DirectX-Compatible
- OS: Windows 10 64-Bit
Disclaimer: The above information is for general informational purposes only. All information on the Site is provided in good faith, however we make no representation or warranty of any kind, express or implied, regarding the accuracy, adequacy, validity, reliability, availability or completeness of any information on the Site.
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