Final Fantasy VII Rebirth
Final Fantasy VII Rebirth, the 2020 sequel, uses an episodic structure designed to regularize the game’s storytelling pacing. The game has 14 episodes in total, providing players with a clear sense of progression, though opinions on its effectiveness may vary.
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Several chapters contain vast open-world style areas, encouraging players to explore outside of the main story. However, players should proceed with caution, as Chapter 13 marks the point of no return, requiring a considered decision before proceeding.
You are watching: All Final Fantasy 7 Rebirth Chapters, Gameplay, and More
After completing the main story, the chapter select feature will be unlocked, allowing players to revisit and replay any completed chapter at any time. It is worth noting that the initial chapter is similar to the chapter in the Final Fantasy 7 Rebirth demo, and players can choose to skip it on their first playthrough if they want.
The game’s structured chapters and story post-chapter choices contribute to a dynamic gameplay experience, providing flexibility for players to explore and engage with the narrative.
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Final Fantasy VII Rebirth: All Chapters
Chapter 1: Fall of a Hero
- This chapter tells the story after escaping Midgar, centered on the village of Kalm.
- The prologue reveals the consequences of the soldiers in FF7 Remake.
- The key sequence, “Kalm Flashback,” explores Cloud’s narrative, revealing Sephiroth’s transformation five years before the main events.
Chapter 2 A New Journey Begins
- Marks the first playable chapter, which contains team controls and the introduction of major mechanics.
- Story progression involves escaping Shinra and heading to the Juno region.
- The party faces challenges as they navigate the deadly swamp.
Chapter 3: Deeper Darkness
- This is a relatively short chapter in The Mithril Mines.
- As the party splits, two boss fights will appear (Rude, Elena, and Mythril Golem).
- Advance the pursuit of Sephiroth.
Chapter 4: The Dawn of a New Era
- Introducing the vast Junon region to explore.
- Includes events in Under Junon and Upper Junon.
- The focus is on the parade activities and the encounter with the powerful terrorist boss of the deep sea.
Chapter 5: Blood in the Water
- The story takes place on a ship, reminiscent of the military transport in the original film.
- Featuring a huge cruise ship and the Queen’s Blood Stakes.
- A familiar threat is introduced: Jenova.
Chapter 6: A Fool’s Paradise
- Once the boat arrives at the Costa del Sol, leisure activities are available.
- Involving mini-games, relationship building, and swimsuit unlocks.
- The chaos caused by the appearance of Professor Hojo and Grasptropod.
Chapter 7: Those Left Behind
- The emotional focus is on Barrett, exploring the events in the Correll Hill area.
- Yuffie joins the team permanently.
- Delve deeper into Barrett’s past.
Chapter 8: Everything That Glitters
- The story unfolds in the Corel region from the town of Gold Saucer to the Corel Prison.
- Barrett and his friend Dane engage in a tough boss fight.
- Showing poignant and shocking moments.
Chapter 9: Planetary Tremors
- The story takes place at Gongaga and the Gongaga Reactor.
- Introducing familiar faces from Crisis Core and FF7 Remake.
- There were two tours of the reactor, each with unique approaches by the visitors.
Chapter 10: The Valley Watcher
- It happened in the dry Cosmo Canyon.
- Cid facilitates the journey to the home of planetology.
- Presenting stunning sights and touching moments.
Chapter 11: The Long Shadow of Shinra
- Nibelheim became a stronghold of Shinra.
- Introducing Vincent Valentine, a key non-player character.
- Uncover the secrets about the man in black.
Chapter 12: Golden Key
- Take the key from the owner of the golden disc and go to the ancient temple.
- Battle familiar yet repulsive foes in your quest to acquire a valuable relic.
Chapter 13 Where Angels Fear to Tread
- Despite Cait Sith’s betrayal, the party heads to the Ancient Temple.
- Occupied by Shinra, a multi-party split occurred.
- Emphasize the need for sufficient Materia.
Chapter 14: The End of the World
- The final chapter will lead players into the Sleeping Forest and the Ancient City.
- Main goal: Stop Sephiroth and thus reach the climax.
- Potentially challenging boss battles and significant story development.
Final Fantasy 7 Rebirth gameplay
In Final Fantasy VII Rebirth, players embark on a journey beyond Midgar to follow the story of Cloud Strife and Avalanche as they escape from the clutches of Shinra. The game expands the storyline, reintroduces the legendary character Sephiroth, and reimagines the original storyline.
Real-time exploration, open-ended quests, and chocobo riding add depth to the game, creating a dynamic and engaging experience. The combat system seamlessly blends the action and real-time battle (ATB) systems, allowing players to switch between characters and strategically utilize a variety of attacks, magic, and items.
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Team coordination in battle is enhanced with the return of the Synergy mechanic, previously introduced in the Episode INTERmission DLC. Based on the iconic 1997 game, Final Fantasy VII Rebirth delivers an enthralling blend of exploration, combat, and narrative.
Featuring a vast world map, chocobo traversal, and dynamic combat mechanics, the game offers both a nostalgic homage to the original and a fresh experience for both new and old players.
Final Fantasy VII Rebirth Overview
Developer |
Square Enix Creative Business Unit 1 |
publisher |
Square Enix |
Contributor |
Nojima Kazushige |
composer |
Suzuki Hikaru Hamauzu Masashi |
series |
Final Fantasy |
engine |
Unreal Engine 4 |
platform |
PlayStation 5 |
release |
February 29, 2024 |
type |
Action RPG |
model |
Single Player Game |
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